You know, I was okay with this game despite having the ridiculously slow regeneration of energy and the long build times. I honestly liked having the last one in there to be honest. My opinion changed when I started to need refined metals and things like the sledgehammer. Something that is used in so many places shouldn't have just 10 uses, it should be infinite like earlier tools. Also, the smelting needs to take less time. So many things need it that it starts taking a day or two just to get the materials to build something. That's just silly. I understand that it would take longer than making wood, but not (roughly) 48 times longer.
There's a bug on the fifth story level. I destroy all the buildings and it says that there's some amount remaining, it changes from time to time. I don't know if its because they're being destroyed from off screen or something, but its frustrating.
While Grolox's comment is true, if you give yourself the run of eight on the bottom row you can actually get the rest of the puzzle without guessing, although it takes some crazy good observation skills and strategies you wouldn't normally use.
Why is that you can't move the arrows/doors/element changers once you've placed them? One misplacement and you have to start over and remembering your lay out in the later levels can be hard.
Does anyone know if you get points for killing glooples with a Sharp? In one chaotic instant I smacked a Sharp into an injured Grinder and it killed it. I would have looked at my score, but there was a little too much going on around me (read 3 clutters, 2 biters, a torchie, and an inkie.)
So is this just popular because of the tie to WoW? Because I don't see the appeal, its just grinding in one spot and then another. There are infinitely better RPGs on this site and many others.