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Hide the progress bar forever? Yes No
Starcom
Jun. 11, 2009
Rating: 0
Bensch- examine the transponder.
Another suggestion would be to show a box on the map of where the visible screen is in relation to your max sensor range.
Extremely fun until the anticlimax. Stuck in Deep Space with no way home and no credit for the last 2 missions...
Cargo Bridge
Jun. 09, 2009
Stuck on lvl 9 :/ fun till then, tho.
Bug War
Jun. 02, 2009
The hourglass shaped one (I think it's 8) vs ants and roaches is a standoff. I can load up the center with towers and send a constant stream of beetles out but the computer deletes my towers and replaces them with its own.
Heavy Weapons
May. 25, 2009
Some of the weapons are really unbalanced and useless. No matter how "awesome" the weapon description is, nothing is good against hangars.
Battalion: Skirmish
May. 23, 2009
Better than the first! Keep it up! (And who's complaining that a FLASH GAME is unrealistic??)
A Small Favor
May. 13, 2009
Returning the briefcase freezes the game.
Ultimate Tactics
May. 10, 2009
When a character is in a corner and blocked in they should not get a move option- it locks up the game.
Graphics start to bug out after a while. Started game and got both characters to lvl 6. User interface started to glitch around lvl 5.
Desktop TD Pro
May. 05, 2009
I like the new mechanics but the old modes.
Fantasy Kommander
Heavy chivalry? The hell?
Crush the Castle
May. 04, 2009
Lots of fun! 5/5
Red Moon
Apr. 26, 2009
Meh. nice art. not much else.
Run Bunnies
Apr. 20, 2009
Rating: -1
I think this would be better turn-based.
Tainted Kingdom
Apr. 19, 2009
poor.
Oozing Forever
I dislike the control scheme.
Fox Fyre
Apr. 15, 2009
poor (re)execution of an interesting game concept.
Bunny Invasion: Easter Special
Apr. 10, 2009
LoL, I competed the game on normal and there weren't enough bunnies in the game to get the last death badge!
Effing Hail
Apr. 08, 2009
timer is lame.
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