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Hexedian's Comments

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1Quest

Play 1Quest

Aug. 05, 2014

Rating: 3

Allowing enemies to surround you at the stairs needs to go... Otherwise, could be interesting.

Soccer Physics

Play Soccer Physics

Aug. 02, 2014

Rating: 2

There is a bug with slippery; both characters will slide into the goal and refuse to move, resulting in an automatic loss.

Idle Mine

Play Idle Mine

Jan. 25, 2014

Rating: 5

Upgrade Blacksmith is exponential, but Auto-Click Power is linear. There comes a point where it's much more worthwhile to upgrade the blacksmith, even if it's many times more expensive than the auto-click, because an auto-click upgrade of less than 1% just isn't worth it.

Earn to Die 2012: Part 2

Play Earn to Die 2012: Part 2

Dec. 06, 2013

Rating: 0

It's just a grind game... I don't know why it gets such high scores.

Strand

Play Strand

Nov. 29, 2013

Rating: 5

Every puzzle game needs relaxing music playing in the background.

Bit Battles

Play Bit Battles

Oct. 28, 2013

Rating: 4

Increase attack for easy mode, push for normal and defense for hard mode.

Bit Battles

Play Bit Battles

Oct. 26, 2013

Rating: 1

I like it but... Wouldn't it be easier if I could just get 3 wizards? Their power just outshines the other 2 units.

Cyber Chaser

Play Cyber Chaser

Oct. 12, 2013

Rating: -3

Please, stop giving us games centered around repetitive content and upgrades! This is not good gameplay, this is grind at its worst.

The Man with the Invisible Trousers

Play The Man with the Invisible Trousers

Aug. 06, 2013

Rating: 2

Le gasp, a long level without some tricky spikes at the end, forcing you to re-do the boring level over a few times? Where is the world going?

Toxers

Play Toxers

Apr. 29, 2013

Rating: 3

What this game needs is an option for fast battles. There's just too many uninteresting battles for them to be taking this long.

The King's League: Odyssey

Play The King's League: Odyssey

Apr. 27, 2013

Rating: 2

Advanced trainings cost more, take longer and aren't actually better than basic trainings. Stick to basics.

Bubble Sky

Play Bubble Sky

Mar. 05, 2013

Rating: 2

If you make a color-matching game, please look up "color blindness" first.

Ubooly & Friends

Play Ubooly & Friends

Dec. 19, 2012

Rating: 1

This type of game really benefits from being able to resize the flash window. Next time, please make sure zooming in the browser lets us zoom the flash window too.

Developer response from BeardshakerGames

Ah, you're right - I will think about it next time :) Thanks!

Lucky Tower 2

Play Lucky Tower 2

Dec. 10, 2012

Rating: 7

Combat seems to be mostly alternating between mashing attack and hoping blocking works. Am I missing something?

Papa's Hot Doggeria

Play Papa's Hot Doggeria

Dec. 01, 2012

Rating: 0

They... keep... making... those... Nobody likes those games! The only reason they have such good ratings is because nobody bothers to downvote them anymore!

Earn to Die 2012

Play Earn to Die 2012

Nov. 28, 2012

Rating: 1

Most of the game is spent holding up and waiting to get more cash to upgrade. I'm sorry, but that's not good game design.

Jacksmith

Play Jacksmith

Oct. 09, 2012

Rating: 8

Why do they keep making those work simulators? I already have a place where I work. I come here to play.

Decision 2

Play Decision 2

Sep. 17, 2012

Rating: 3

The upgraded shotgun seems to revert to its 2-shots version after the first reload.

Tiny Evolution Adventure

Play Tiny Evolution Adventure

Sep. 08, 2012

Rating: 3

Great game. I, too, would like an expansion. Level 1 is disproportionally hard, unfortunately.

JumpingLine

Play JumpingLine

Aug. 25, 2012

Rating: 1

Cute concept. Incredibly boring game. Please don't punish me for trying to make the game less boring by taking some risks.

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