Please stop clogging up the comments asking for badges, this game doesn't have Kong API yet and therefor CAN'T receive badges. Greg has spoken with TheSwain, who has expressed an interest in adding API to the game but not yet done so. Please repost this to keep it near the top so that we can stop this madness.
The game's loadscreen doesn't seem to appear until about half way through the loading process, but I personally guarantee that there is actually a playable game here. (loads kind slow though)
This game contains what is quite possibly the single most epic boss battle since Shadow of the Colossus. I salute you for creating such an exemplar of game design and eagerly await the sequel. 5/5
Fun game, the R3 sentry is absurdly powerful when used correctly (x3 hive mind, anyone?). Using a 16 card blue deck I managed to complete the last challenge while only taking a single point of damage, this leads me to believe that Blue may be slightly overpowered. It's a definite MTG rip-off, but a good one. (Black Lotus badge is hilarious)
Seems interesting enough but when 6 squads of riflemen just drop dead in front of a trench with 1 sharpshooter in it, I just suddenly loose interest. When this happens twice in a row and my men surrender, I stop playing entirely. 2/5
I have played Spore and I can assure you that the similarities between the two games only go as far as unicellular creatures on a 2d field. There isn't much to this game but it can make a good diversion while you wait for the Spore patches to update, or some similar activity. The ending is somehow lacking and the enemies are braindead, but other than that it seems to be okay. 3/5