"Shotgun accuracy challenge" is an oxymoron and the game's achievements demand that you expend approximately 30x as many bullets as is humanly possible in the challenges and campaign. 1/5
For those too lazy to manually fire the absurd numbers of bullets needed for achievements, you can click and hold the mouse and drag it out of the frame to make the weapon continuously fire and reload. This exploit will only work with weapons that can autofire.
@kerdios:
What? It worked for Zenning. Only there they gave you the full 30+ second loading experience after every move, with less pesky "game" in-between.
Is level 17 based on some kind of dystopian future where the entire military is on methamphetamines or something? Those troop transports are positively spewing troops that can run faster than their bullets and have more health than the truck itself. WTF?
It's kind or like each level was part of some unholy contest to make each one more annoying than the last... and then they demanded that I give them money for more. WTF!? 1/5 only because there is no 0/5.
With 20 strength and the damage enhancement for level 3 turrets I am finding it literally impossible to beat level three and I can only hit in the 1-3 range on most enemies. Needs to be toned down a bit...
Glitch at level 20 robbed me of the ability to use any of my energy abilities and left my energy bar a stunted husk of its former self. When I try to use an ability the normal text will pop up but absolutely nothing happens. Reloads have not fixed this problem. Fix. Now.
I managed to fire a ball out-of out-of bounds by building a stack of 30 or so planets (the more the merrier) with a double ring of wormholes around it. The ball accelerated to about 2.5k mps and never really slowed down after that.
What is with the last cave of trials? That goblin pwns too hard for any force to withstand its fury. Is there some trick to it or is it really just obscenely hard?
The games author has acknowledged the various save issues and has recently finished reworking the game engine to make it more stable and generally sleek. When ch.3 comes out (around September according to his site) it should also have the reworked chapters 1 and 2 with it. Praise be to Pseudo!