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Wolf Games Apple Shooter

Play Wolf Games Apple Shooter

Feb. 07, 2009

Rating: 0

Are you sure that's a fart you're hearing and not a quack from the same damnable "Duck Hunt" banner ad I'm seeing at the top of the page? I mean, I'm all about Kongregate collecting ad revenue from whoever they can. I love this site and am all for them getting money without charging us. But all these ads should be SILENT.

Death Dice Overdose

Play Death Dice Overdose

Feb. 07, 2009

Rating: 0

How 'bout a replay key so we don't have to grab the mouse after each game?

Death Dice Overdose

Play Death Dice Overdose

Feb. 06, 2009

Rating: 0

3/5 -- I agree with Leesy's comments below. Another point off for the misspelling of "gauge".

Bitmap TD+

Play Bitmap TD+

Feb. 05, 2009

Rating: 0

I echo what chocopap said, but using subject/verb agreement.

Globetrotter XL

Play Globetrotter XL

Feb. 04, 2009

Rating: 1

Fun game. I'd kind of like a bigger map, which would help with more precise placement, but the smaller map may be a little more forgiving in some ways. The more precision that's allowed, the more you ignorance shines through when you don't know. The only complaint I have not already mentioned is the scoring requirement. It's a little vague -- I have to reach 400 on level 1, but what metric is used? Is it coming within X km total? I also think the required score should be given before starting the level. The timer's counting down, so you have to hurry if you want to see the requirement. Just tell us before we start.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 04, 2009

Rating: 0

I've increased my rating from 4 to 5 just because of the sheer awesomeness of the ending. I'd definitely say this one's badge-worthy, perhaps 15 pts for finishing it. Good stuff!

IceXmas

Play IceXmas

Feb. 03, 2009

Rating: 1

Call me crazy. but I think I'm seeing a theme developoing here. Flsgged.

The Tower

Play The Tower

Feb. 01, 2009

Rating: 0

Also, maybe a pause button and a button to get to the main menu...

The Tower

Play The Tower

Feb. 01, 2009

Rating: 0

3/5 Novel concept, but difficulty ramps up suddenly. I agree you need some way to sell/destroy blocks. Refine a little and it could get 4 or possibly 5.

Closure

Play Closure

Feb. 01, 2009

Rating: 0

Excellent game. 4/5, would get a 5 with a little more polish.

Colours

Play Colours

Jan. 28, 2009

Rating: 0

There are multiple non-games on this site. I don't have a problem with that; I'll just rate them a 1 unless they have a purpose. The problem here is that when the creators tell you to put this game on your site, they mean to put this game on YOUR SITE. As in your blog. You personal web page. I don't think Kongregate is what they had in mind. They'd post it here themselves if they wanted.

Undead Assault

Play Undead Assault

Jan. 28, 2009

Rating: 0

And it's pushing three or four years old now...

borsukQuest

Play borsukQuest

Jan. 27, 2009

Rating: 0

Potential. 3/5

Pocket Pool

Play Pocket Pool

Jan. 27, 2009

Rating: 0

I can't seem to strike the ball with any real force...

Saber Duel

Play Saber Duel

Jan. 27, 2009

Rating: 0

Pretty neat, but extremely difficult if you have no headphones and can't play in complete silence.

Locochew 2

Play Locochew 2

Jan. 26, 2009

Rating: 0

That said, I give it 4/5...

Locochew 2

Play Locochew 2

Jan. 26, 2009

Rating: 0

Fun little game! It's been a while since I've played a "bounce things to safety" game, and this one was a fairly original take on things. My only complaint is about the characters' appearances, most notably the guy you control. The resemblance to a monkey might be offensive to some.

BubbleQuod

Play BubbleQuod

Jan. 24, 2009

Rating: 0

Isn't Newton's First Law of Motion the one about inertia? When the nail pops the bubble, wouldn't the guy be impaled on it? The controls ARE a little irritating, but they're consistent in my experience so far. They just take some getting used to. 4/5

Bow

Play Bow

Jan. 23, 2009

Rating: 0

I agree with everything Focus said, including the 2/5 rating. It's not a bad concept, but when you compare it to Bowmaster Prelude (as everyone inevitably will) its flaws are glaring. I'm not trying to be hypercritical. I know it's your first game -- and a far better one than I could ever think of doing myself -- but if I'm being honest that's why you got a 2 instead of a 1...Games like this make me think the rating system should go to 10, or that there should be a separate category for fledgling developers. No one creates a "Bowmaster" on their first try, so it's somewhat unfair that there's no way to avoid such a comparison.

Stickman Kart

Play Stickman Kart

Jan. 21, 2009

Rating: 0

Showing promise, but right now leaves a lot to be desired.

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