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huzzah's Comments

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Medical School

Play Medical School

Jan. 21, 2009

Rating: 0

It locked up on me...

TwoThree

Play TwoThree

Jan. 21, 2009

Rating: 0

Agreed, mitch. And I was doing great until a large number came, I fired off what was needed, and then another, smaller number came down faster, intercepting one of the numbers, making me miss both. All of a sudden I'm halfway up the screen.

Scriball

Play Scriball

Jan. 21, 2009

Rating: 0

Of course, my previous contention that the difficulty is good didn't take into account the bouncier balls after beating the boss. There's no way I'm going to attempt to get the hard badge since it means I'd have to play through the entire game TWICE, with balls that are increasingly difficult to control in tight spaces.

Scriball

Play Scriball

Jan. 21, 2009

Rating: 0

I think it's a great concept and good execution. I even think the difficulty is just about right. Only the boss level is too hard, IMHO. It just lasts so long that you're almost definitely going to make a mistake.

Sonny

Play Sonny

Jan. 20, 2009

Rating: 0

And how exactly do you beat the Dr? I completely drained his focus, yet he's still able to do his 3 million hp heal...

Sonny

Play Sonny

Jan. 20, 2009

Rating: 0

I agree, Scaricato. I mean, I like the game, but #1 for the entire site? Really?

Feel the Beat (F2Jam)

Play Feel the Beat (F2Jam)

Jan. 20, 2009

Rating: 0

The notes aren't showing for me...

Knights of Rock

Play Knights of Rock

Jan. 19, 2009

Rating: 0

This would warrant a 5 if it had a couple more levels and a replay of your game so you could watch the action without worrying about hitting the buttons.

Achievement Unlocked

Play Achievement Unlocked

Jan. 18, 2009

Rating: 0

Sonar's right -- 31425301234543210 is definitely the best way to knock out the "number" achievements. I found the best thing to do is to drop down below the spike pit first thing. You've got a big, wide-open space to do the typing and mouse-related achievements without any hazards. Then hold jump and bounce around touching squares. Once you've got the "longevity" achievement, find the hidden numbers and don't worry about dying. Then do the aforementioned number sequence. You'll almost be finished and still have a ton of time left. I used this strategy and finished in 197 secs.

Fold

Play Fold

Jan. 18, 2009

Rating: 0

I agree with HookedOnOnyx -- puzzle games are about trial and error; it often takes dozens of tries on some puzzles just to figure out what to do, much less to successfully do it. Samster, how'd you finally get past Cliffhanger's Revenge?

Sonny

Play Sonny

Jan. 16, 2009

Rating: 0

I played this for a few minutes yesterday or the day before. Then they add this challenge, and now it won't load the game...

Onslaught2

Play Onslaught2

Jan. 15, 2009

Rating: 0

Any advice on which map to use to best achieve that final badge?

Sin Mark

Play Sin Mark

Jan. 15, 2009

Rating: 0

4/5 for me. I also dislike the exclusive content. And is any trinket worth having if you have quick draw as an option? I'd like to see the option to add a second trinket. Ramp the difficulty a little, but let us have a second trinket. That would add a little more of a strategic element. Also, the ability to adjust options when you pause the game. It really seemed to lag at times on my computer, mostly when firing repeatedly at a mass of enemies -- and that was on medium quality. I'd have lowered the quality, but I didn't see a way to do it without ending the game and going back to the main menu...

Random Defence 2

Play Random Defence 2

Jan. 11, 2009

Rating: 0

I agree with a lot of what has been said here. I like the first one better. The cooling towers don't bother me, but the resource mining is a little much. Also, the sound buttons won't work for me, so I can't mute the thrashing guitar....

Mad World

Play Mad World

Jan. 08, 2009

Rating: 0

The transition effects were very impressive. My only gripe is the same as some others' here: some inaccuracies regarding the differences. The yin & yang, of course, was not truly a mirror image, and once I realized that it wasn't a difference we were supposed to click I assumed at first that the central skylight didn't count either. Thene there were a few other places, most notably the reflections in the floor of the pink lights on the level with the cars. 4/5 -- Fix those spots and a a few more levels and I'd give it a 5.

Stick Trinity

Play Stick Trinity

Jan. 06, 2009

Rating: 0

Is the ladybug boss broken? I got him down to zero health and he just kept standing there like a lum p. I'd hit him again, he'd fall, get back up, and stand there. Then the time ran out.

Panda: Tactical Sniper 2

Play Panda: Tactical Sniper 2

Jan. 06, 2009

Rating: 0

Every achievement deserves a medium badge, but every mission completed should get only an easy. I've been playing off and on for half an hour, tops, and only lack 1 duck and 1 awesome, I think. The diamond theft mission is the one that's hard, and I think that's mostly because I've yet to take the time to figure out the pattern.

Shore Siege!

Play Shore Siege!

Nov. 27, 2008

Rating: 0

This is an enjoyable game, but I swear the days jump ahead. I finished day 10 needing only $1000 or so but the next day was day 12. Another time it jumped ahead to day 15. I would've finished it two or three times by day 11 were it not for the time travel...

Zilch

Play Zilch

Nov. 19, 2008

Rating: 0

8 games played and not once have I won the throw to decide who begins...

Dark Cut 3

Play Dark Cut 3

Nov. 12, 2008

Rating: 0

"...would have knew"? Seriously? "We are the only ones who would have knew"?

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