Inexplicably addictive. You've got me completely hooked on this. I do agree with the comment about being judged harshly when you're a sub. I can see taking a little bit of a hit since people will be upset that you're either not ready to play or have been playing poorly, but for relationships to drop by 5 after just 25 minutes of play seems steep. Also, how bad is it when your "chances" fail? I've failed 3 chances in a single game and taken a huge hit across the board even though the chances were from 30+ yards out, with multiple defenders between myself and the goal and no teammates with a clear shot.
But, again, I'm loving this game.
I'd like to see some system for increasing exp. I saw someone's suggestion that we be able to increase fastbar experience gain by choosing to decrease fastbar income. That's not a bad idea, but another idea -- which might be simpler to do -- is to put experience packages in ping-mart. Right now I make as much money in interest in the bank in a 20 minute period as I'd earn in experience were I to leave the game going for almost 24 hours. It's incredibly unbalanced. Even something small, like making the experience gainrd from making burgers equal to your oven level.
What exactly does the seal hitbox look like? I swear, sometimes it seems like I'm off by a few millimeters and it registers a hit, while others it seems like I'm on the seal and I miss. It wouldn't bother e that much, but I'm stuck playing on a laptop and it's pretty hard. I think I've done well to get a streak of 24, but knowing 25 gives me an achievement is killing me.
I agree with the poster about the length of the slot spins. Another consideration for the slots is an auto-spin feature, like the Burger Ping grill. It would be nice if you could just spin until your money runs out or you hit a jackpot or something. It would also make the spin time less of an issue since you could truly go idle during that time.
It seems that my treasure and gold gains do not carry over from one enemy to the last...I can rack up 150 treasure on the firs enemy, but then it resets to 60 or something when I kill him. So in order to get all four listed rewards on a level, I have to get all the treasure against the toughest foe.
"Caesary world continues to spin" means that our cities keep producing resources during the time the server is inaccessible to us. I'm not sure what that means if you've left your taxes set @ 100%, though.