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IIAOPSW's Comments

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Kill Your Nerves

Play Kill Your Nerves

Sep. 28, 2010

Rating: 29

this is NOT mousepad friendly. i felt the game itself was meh but i see some people beg to differ.

Math Quiz

Play Math Quiz

Sep. 27, 2010

Rating: 0

im all for math games but...try to make it fun. this was tedious. sorry.

Scaterix

Play Scaterix

Sep. 27, 2010

Rating: 7

v=v0T-(gt^2)/2 (v=velocity, v0=initial velocity, g=gravitational acceleration(9.8),t=time). there. thats how gravitational acceleration works. now implement it. also fix the gameplay and what the hell is this 8 bit monstrosity.

iZZi

Play iZZi

Sep. 24, 2010

Rating: 0

its ok i suppose. 3/5

[Visible] III

Play [Visible] III

Sep. 19, 2010

Rating: 2

looks like someone said "ooh, I like splinter cell. I also like hello worlds. lets combine them yay." works surprisingly well.

Sky Blast

Play Sky Blast

Sep. 17, 2010

Rating: 1

not a terrible adaptation of shootorial. i like the WWI biplane style and graphics. im not going to vote though because at the end of the day this IS the shootorial just with a different symbol library. I look forward to seeing you design something original.

Defuse

Play Defuse

Sep. 15, 2010

Rating: 6

curses! my mouse pad betrays me! must. find. touchscreen!

Defuse

Play Defuse

Sep. 15, 2010

Rating: 6

muhahaha dulran. you make a worthy adversary of yourself. hope you don't mind if i set the bar higher. muhahahaha

Moose To The Moon

Play Moose To The Moon

Sep. 14, 2010

Rating: 0

meh. another piece of tired gameplay attempted to be fluffed up with an upgrade system. 2/5

Quadrilateral Thinking

Play Quadrilateral Thinking

Sep. 05, 2010

Rating: 2

I'm no mathematician but i think according to set theory, this set of problems are similar to a rubix cube. very good.

Orange

Play Orange

Sep. 05, 2010

Rating: -1

finally a stencyl game that doesn't use 8-bit graphics. this was ok I guess.

Pacmad

Play Pacmad

Sep. 04, 2010

Rating: 0

you managed to do something original with pac man. well done. tentative 5/5. complaint time: It would be nice if the background helped you know which "track" you were on. several different size pac men would also be cool or perhaps find a way to work in the ghosts. still good game.

Choose Your Character

Play Choose Your Character

Sep. 03, 2010

Rating: 9

hey man, thanks for this piece of art. people don't understand how hard it is being a white male of moderate means in an industrialized society. this really spoke to me. Its not easy to win all the time, to colonize places, to take up the white mans burden but we do it anyway. it is our god given destiny to rule the world. We cannot ignore it. (now to sit back and wait for rage. lol nick, i get what your doing. congrats on the best troll game evar!)

Photo Hunt-Futurama

Play Photo Hunt-Futurama

Sep. 03, 2010

Rating: 2

http://en.wikipedia.org/wiki/Intellectual_property_rights flagged. also needs mute button

push button, recieve rainbow!

Play push button, recieve rainbow!

Sep. 03, 2010

Rating: -1

meh. keep working, make something good or dont publish

Space-Shooter

Play Space-Shooter

Sep. 01, 2010

Rating: 0

this looks and feels very similar to another game i commented on. it looks like you took my advice from that comment. this still feels incomplete but its a good start and much better from what i remember. I would love to see you improve it even more. 4/5 for being a good dev.

The Awesome Number!

Play The Awesome Number!

Aug. 31, 2010

Rating: 2

man that boss fight was epic!

Boring Game

Play Boring Game

Aug. 31, 2010

Rating: -1

welp. this delivered exactly what it promised. 4/5. would be 5/5 but after a while it is literally unbeatable. I'd like to think my actions can influence the outcome in life and in games.

3-Digit Awesomeness!

Play 3-Digit Awesomeness!

Aug. 31, 2010

Rating: 6

good for its purpose but not really a kongregate thing. I suggest you try to licence it out to local grade schools for half the price of math-blaster or whatever it is they're using these days.

space shooter 101

Play space shooter 101

Aug. 30, 2010

Rating: 1

poor design. it takes ships a few moments to die so shooting is only effective at a distance. however to progress you need to move forward and thus can't keep your distance. this seems like the type of problem that should have been apparent if you playtested it.

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