There sholud be a better description for the weapons: the stats should be in numbers so they would be more clear and it sould be mentioned if a gun has a special - like explosive shot, spread shot (how many pellets?), etc. The weapons should also be more useful. On hard mode I played till the last third of the game with a .357 Magnum with pistol master. It's pretty good becouse most zombies take only one shot and the reload is fast. And whenever I tried to upgrade to a more expensive gun I found out they are worse. Also most smg-s and most assoult rifles have very little difference. And while the pistol master skill gives a great advantage the smg and assoult master are pretty useless.
I tried all weapons, but whatever gun I use I always need to shoot at least half of my clip into the enemy to make him die, while they can kill me with just 2-3 shots!
Am I playing against cheaters or wtf is giving them such an advantage?
I hate this game, it's so stupid! There are many things you can only figure out by trial and error (or a walktrough), but time is too short for much trieig. Especially becouse you waste days with pumping up your look and physique. Getting your promotions in your job and getting enough mony to the rest of the game also consumes a lot of precious time. Then, many of the sins needs the completion of some (pretty hard) challenge in wich if you fail you practically lose a day! And many of the challenges are based more on luck than skill. Like the spying: your only chance is when a window will stay lit for a loger time, wich is rare. In brawling landing a hit on your enemy is also needs you to be lucky. And there is that stupid DDR game in wich you just mash the button and hope (in vain) for the best. At least the failure ending is nice!
As sad and lame this game started I was expecting some kind of lame ending too (like the girl running off with the big ring or something like that). I'm disappointed in a positive way with the actual ending.
After you reach a checkpoint confirmation should be required for restarting the level! I more then once lost my progress becouse I paused the game by pressing 'P', then also by clicking away, thean when cilciked inside again I accidently the Restart button!
At first I thought I'm gonna like this game, it starts as a good platformer. But it gets very annoying when those stupid birds start comeing, constantly, out of nowehere. Even their sound gets on my nerves! Also you are supposed to make impossible moves all the time! Wich is bad enough without the birds knocking you off the walls all the time. I was going to give this a decent score, but it became so annoying that I ended up with 1/5.
This game has sooo many flaws! I think it was rushed together to be ready for the nex thursday. Not much thought was put into it, just a bunch of reused ideas. It could be mediocore at best even without it's other flaws - and they are many too. Let's see: the crosshair sucks, you never really know where you aim; so even the rifles wich should be very accurate keep missing! I somehow manage to score headshots, but aiming for the head is very hard: it's not only too small, but those f*#%ers jerk their heads around all the time! Also, the hitbox for the head seems not to be exactly where the head is drawn.
My best stratagy for a headshot was to shoot the torso, then let the muzzle climb up. Even this works only about 1/3 of the times and wastes 1-2 ammo. Reloading is also awful becouse of this stupid idea that instead of automatically reloading when the mag. is empty, you first have to click to make the weapon click, and then click again to start reloading. This is the most annoying with the luncher, becouse you must click 3 times for each shot. It's also stupid that even though you have some pretty good weapons, your fellows keep useing the worst of your armory - wich makes them almost useless. With it's general mediocoreity and all these flaws it's only good for a 2/5 by me.
Practice mode should have a lot more options, it shoud be a real sandbox mode. I think about such options as: 'rubber tunnel' - only frontal colloisions would kill you (so hitting the tunnel wall with your side wouldn't hurt); 'god mode' - you would bump off of anything you hit and continue with a slightly reduced speed; a key for turning automatic acceleration on/off during the game; a choice of tunnel type to practice (instead of automatically going on the hard tunnel). And if it's possible to implement, it would be great to be able to set the percentage of each kind of obstacles as well as their average frequency, the minimum distance between them and the distance at they become visible.
By the way, I think reaching velocity of 1000 on hard mode is only possible with a huge luck, becouse at high speeds (like over 700) impossible barrier-combos are very common. (For example some rotating barrier right at the end of a curve.)
It's not too easy, it's perfect as it is. All the mazochists who are complaining about how easy this is, go play Meat Boy or The Unfair Platformer, those mazochists only games are made just for you!
This has one of the hardest 'hard' badges on Kongregate! It might could be an impossible badge as well. Reaching 1000 feet with the Buggy is like reaching the heli with the truck: the fuuel is just barely enouh and you need to roll the last meters with an empty tank. But here you also have to smash trough a buch of crates with a (near) empty tank for wich the buggy is just too weak even if it had enough fuel! My record is 993 ft - but those last 7 ft are an impossible barrier!
Dude201: The key to victory is that you need to have a good priest. It makes a lot harder for the enemy to kill your melee units. If you can't find the uniqe character cleric a regular priest will do as well.
I hate this selfish, not careing attitude of Western programmers! There is one main difference betwean the QWERTY and the QWERTZ keyboards: the place of Z and Y are switched. That's it. You could use any keyes freely without cousing difficoulty to the numerous QWERTZ useres, except for Z (and Y but it's not really used anyway). X and C or A and S for example. But now, you have to you that single key that wich will couse the most awkward combination for most Middle-Europeans! Well, f**k you!
(Otherwise this would be a fine game.)