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Hack Slash Crawl

Play Hack Slash Crawl

Oct. 05, 2015

Rating: 5

I love the title system - the names sound epic even when they're nonsense. Behold the might of Abaeles, the non-violent killer!

Card Hunter

Play Card Hunter

Oct. 03, 2015

Rating: -11

Oh hello, Loot and Legends!

Developer response from FlaxativeCH

Hi! Loot & Legends is an officially licensed mobile port/adaptation of this game.

Bloody Fun Day

Play Bloody Fun Day

Aug. 09, 2015

Rating: 3

From the maker of four war games comes... a game about killing cute things? Okaaaaaay...

GemCraft - Chasing Shadows

Play GemCraft - Chasing Shadows

Aug. 01, 2015

Rating: 1

This is the only other game apart from Hero's Arms to have THREE HARD BADGES for one game! *mind blown*

World's End Chapter 1

Play World's End Chapter 1

Jul. 20, 2015

Rating: 13

Expert tips: 1) DMG = ATK - DEF, give or take 20%. This is useful when considering restarting a turn. 2) In melee, hit % is increased by attacking from the sides or back (10% and 20% respectively), or from higher ground. 3) Enemies will always face the direction of an attack. So if you can alternate between the directions of melee attacks, I suggest you do so. 4) Quick saving before attacks helps, especially when you might miss. You'll get that Limb Breaker on Father Otis... eventually. 5) Get two units to stand diagonally of an enemy, and a corpse will almost always land in front of one unit. You can effectively "corpse" an enemy to death this way, dealing an amazing 50-60 damage for just 5 throws. 6) Shoving. Use it to line up your units for a double attack, or simply shove enemies off stairways. 7) Block stairways with 2 corpses, and your enemies can't use them. 8) Keep an eye out! Some levels have elevators, fire fountains and falling chandeliers, and may even hide additional loot.

SCGMD4

Play SCGMD4

Jun. 20, 2015

Rating: 4

You know a game is awesome before even playing when there is an achievement for getting achievements.

Creeping

Play Creeping

Jun. 18, 2015

Rating: 4

So, I am terrible at shooting and have limited ammo, while the guards have infinite ammo and can actually hit me? Guess I must be an evil ninja in an action movie.

Swords & Potions

Play Swords & Potions

Jun. 18, 2015

Rating: 1

The developer automatically sets the game speed to 1.3x so we run out of energy quicker without telling the difference. Sneaky bastard.

Trigger Knight

Play Trigger Knight

Jun. 18, 2015

Rating: 3

For the hard badge, buy Sword when you start a run. After that, use Armor to heal yourself when you get low (~1k health, ~2k as game progresses). Buy Soul if life goes ve tried. Good luck! Less than a third of people who got the medium badge stayed for hard, so if you found this useful, + so others can see

Give Up, Robot

Play Give Up, Robot

Jun. 17, 2015

Rating: 4

You have to try out Give Up Robot 2. It is slightly easier and it is awesome as all hell. I wish you put that one on here, dev - you'd get 4.0 rating no probs.

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Jun. 16, 2015

Rating: 1

Welcome to Lagger King, may I take your order please? "I'd like an In Your Eyes by Verax. Hold some of the notes in place, then punish us for missing them." Would you like a medal with that? "Yes, please. Gold, but not perfect. I'd like the pain to take away, please." Okay. It'll all be over in four minutes.

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Jun. 16, 2015

Rating: 12

One does not simply earn the Badge of the Day. They must travel through Lagland first.

A blocky Christmas

Play A blocky Christmas

Jun. 11, 2015

Rating: 1

My god with Level 12... I figured out how to get the big green shape through - just pull it through with the little one and then the rest is easy. But trying to get into the right orientation is so ridiculously difficult. What kind of god would make this kind of level?!

DJManiax

Play DJManiax

Jun. 09, 2015

Rating: 1

That was the hard badge. Wow, that was easy! This next impossible badge will be eas- OH MY GOD WHAT KIND OF GOD WOULD DESIGN THAT KIND OF DIFFICULTY SPIKE?!

Ultimate Assassin 3

Play Ultimate Assassin 3

Jun. 07, 2015

Rating: 2

What's even the point of invisibility? If the guards spot you they kill you, if you run out of energy because you can't get away from the guard's line of sight they kill you, and if you try to disappear during an alarm, they kill you anyway. In other words, you're a sitting duck. In the end, you use your dash button because invisibility doesn't help. This makes the game unbalanced, something that a game requiring improvisation should not be. Seriously, I would rather invisibility drain stamina as fast as dash and you at least being able to walk. Because 90% of the time you'd rather be dashing, and the other 10% it just lowers the chances of completing the "Ultimate" achievement.

Epsilon

Play Epsilon

Jun. 05, 2015

Rating: 1

Now you're thinking with wormholes.

Dude and Zombies

Play Dude and Zombies

Jun. 05, 2015

Rating: 4

Happiness is when your shotgun bullets smash through the troll's skull and hits a bird behind it, killing two enemies in one go.

Picma Squared

Play Picma Squared

Jun. 03, 2015

Rating: 10

I think there should be an option to remove the grid so you can see what sort of picture you're building. I mean, I don't think anyone knows what they're building half the time until they see the complete picture. But what can I say, it's pretty cool to see it all at the end and go "Oh, so THAT'S what I was building!" 5/5

Mushroom Revolution

Play Mushroom Revolution

Jun. 03, 2015

Rating: 4

Suddenly, a fat plumber with a mustache came in and crushed these effing mushrooms beneath his feet. The mushrooms didn't see it coming, because they forgot to press the "Send Wave" button.

Orbular

Play Orbular

Jun. 03, 2015

Rating: 9

Developer: Well well well, what is my next game going to be? Well I've already made a Pong game, how about I make another one? Except just to screw with the players, I'll make the bat spherical so the ball will slide off the bat every so often, and make it more difficult. And just to screw with them more, I'll make the bricks fly everywhere and hit the ball and bat, to make it more difficult for the ball to be distinguished from the bricks and to eff with whatever shots the player was going to make. And just to REALLY screw with them, I'll make extra balls in later levels make you lose lives, and then carry those balls over to later levels! Nailed it! Now I get to have an unfair impossible badge! And we all know only the best games have impossible badges, so I'm not going to edit the difficulty of this game in any way!

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