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Linx: Hard Set

Play Linx: Hard Set

Oct. 14, 2012

Rating: 2

Also, don't forget not to cover the path starter blocks' exits with lines of other colors, or you will never be able to complete the level. Use this to eliminate possibilities.

Linx: Hard Set

Play Linx: Hard Set

Oct. 14, 2012

Rating: 3

If you want help beating the game WITHOUT looking at a walkthrough, here's some tips: If you're stuck, there are generally some places only certain blocks will go. Sometimes, clearing is helpful in that you don't get confused and look at the same possiblities over and over. Consider the paths lines which cut the board in two. The only way to get through them is to go around them, or cut straight through them. Think about what will happen when you make certain paths, and you can eliminate possibilities. + this please if it's helpful.

Talesworth Adventure Ep. 1

Play Talesworth Adventure Ep. 1

Oct. 14, 2012

Rating: 2

If Questy is so rich he can afford to run around a dungeon with 20 bags stuffed with gold at a time, why does he enter the dungeon in the first place?

Deep Sleep

Play Deep Sleep

Oct. 06, 2012

Rating: 1

This game is so good it scared the hell out of me. I'm gonna have nightmares about sleeping for the rest of my life. 5/5

MoneySeize

Play MoneySeize

Oct. 06, 2012

Rating: 4

And to think... I thought the Meat Boy badge was hard!

Focus

Play Focus

Oct. 04, 2012

Rating: 22

Behold, THE SUPER-SONIC HOMING ROCKETS WITH INFINITE FUEL! 0.0 If NASA had these, they'd have made it to Alpha Centauri by now.

Talesworth Adventure Ep. 1

Play Talesworth Adventure Ep. 1

Oct. 02, 2012

Rating: 6

Questy: Able to carry gates as big as himself, still won't carry axes into other rooms.

Where Am I?

Play Where Am I?

Sep. 28, 2012

Rating: 0

After bumping into several walls, I realised I did not know where I was. However, I did know what I was. Drunk.

Talesworth Adventure Ep. 1

Play Talesworth Adventure Ep. 1

Sep. 23, 2012

Rating: 6

Questy:"I'll put loot bags in my way to make myself follow them, and I'll put one-way gates in my way to block myself so I can find some treasure!" Seems legit.

Talesworth Adventure Ep. 1

Play Talesworth Adventure Ep. 1

Sep. 23, 2012

Rating: 7

So the last people who entered the dungeon drew some arrows, and obviously died horrible deaths. And Questy says, "Screw this, let's follow the arrows!"

City Siege 2

Play City Siege 2

Sep. 16, 2012

Rating: 6

When a spy drops a timed bomb next to enemy soldiers, the enemy soldiers simply look at the source of the noise, refusing to move from their posts... until the bomb kills them. I admire their loyalty.

Give Up, Robot

Play Give Up, Robot

Aug. 24, 2012

Rating: 7

If you think this is hard, play Give up Robot 2 and try the hard mode.

Dibbles 3: Desert Despair

Play Dibbles 3: Desert Despair

Aug. 10, 2012

Rating: 1

Something interesting about this game: There are enough command-stones for all but 4 dibbles. Thus, in the levels where you have to use all the command-stones, only 4 dibbles will make it to the end. However, don't be fooled, there are other ways to get around the level that will save you time and points. Not all command-stones need to be used. For example, in level 15, place a Boom at the first rock, then a Bungee where the rock was. Then use two Extends to get across the gap. That way, only 4 dibbles are killed in level 15. There are other example levels too, but that's for you to find out. Also, turbo wherever possible; more points.

Dual Custody

Play Dual Custody

Aug. 07, 2012

Rating: 2

Oh my god. How on EARTH did you get an HTML5 game on here? I never knew you could submit them onto Kongregate.

Developer response from mxwring

There is a special iframe submission option!

Stardrops

Play Stardrops

Aug. 06, 2012

Rating: 1

Add the Kongregate API so we can get achievements!!!

Developer response from Seirie

Would love to. Hopefully our programmer can find the time.

Blocks

Play Blocks

Aug. 02, 2012

Rating: 4

For those who are having trouble trying to solve without a walkthrough, here's how to beat the game: Get all the blocks into separate but adjacent columns/rows. Then spark a chain reaction that will hit those blocks too. + to keep this alive!

Turbo Golf

Play Turbo Golf

Jul. 28, 2012

Rating: 3

Quote from TurboNuke: "The game adds time to the AI players if you press END NOW, but it is impossible to calculate this accurately (the physics simulation takes time)." In ThePodge's Dibbles series, after you have built a safe path for the dibbles, a turbo button let you make the game 3x faster so you could finish faster. GemCraft had the turbo feature too. It would make so much more sense if you could add on the same sort of feature. After the player finishes, triple the speed of the game so the player finishes faster. It would still mean we'd have to wait for the players to finish, but it would be a lot faster and, of course, more realistic. This is a simulation, and in simulations like this one, you don't just say, "Let’s end the round now and say it took the other players a random amount of time to get to this hole." I’m not saying the “End Now” feature is bad, but I am saying you could integrate a better alternative so the “End Now” button isn’t necessary.

Glean

Play Glean

Jul. 11, 2012

Rating: 0

If a comet is the coldest thing in the universe, then how the HELL do you overheat on one?!

Papa's Wingeria

Play Papa's Wingeria

Jun. 15, 2012

Rating: 2

Oh, so by chance Chuck wins a trip to Starlight City, which by chance happens to be sponsored by Papa. By chance his bus stopped in front of this giant mega prize machine, and by chance happens to win first try. By chance the mega prize is the manager position of some new KFC-like restaurant, which by chance happens to be owned by Papa. Yeah. Right.

Jelly Escape

Play Jelly Escape

Jun. 05, 2012

Rating: 4

You should add the Kong API, you can get more money that way;) And you get badges.

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