You people are idiots. Who cares when you post? What does it achieve? Nothing. Actually comment on something worthwhile, like what you did or did not like about the game, or perhaps list problems with it.
Anyway, pretty good, I like upgrades, and the premise is simple and kept me entertained, but it got a little same. Perhaps various different challenges and modes to spice things up? 3/5
Boring, easy and some iffy collision and physics at times. Completed in about 5 minutes with a score of 28. Not the worst game in the world, but below average.
An ok, if slightly tedious, repetitive and lacking any sort of difficulty.
Also, I do not know what SHELIDS are. You'd think one would actually bother to proofread something they spend so much time working on, but hey... that's just me!
Also, mute button would be nice, some of us would rather listen to our own selection of (good) music.
People, the 2nd level is not hard. You go left and land, leave the ship and deactivate the cannon. That took all of 10 seconds to figure out. :P Although, the controls ARE way too fiddly. 2/5. Improve the controls, don't make "communication" appear when you're trying to fly because it ruins the flow, and make the objectives a little clearer since it appears nobody can figure out that you had to turn off the cannon.
Contrary to what Deathlich thinks, the pixellated graphics and very basic functions are good! It makes it very easy to just pick up and play without memorising buttons, or reading a tutorial.
Nice, simple take on a very old game. Not really pushing the genre further, but does its job. 3/5
A bit too simplistic. Could do with music, and more levels, harder learning curve and perhaps powerups, different shapes to spin altering the directions...
Got 1590 in my first try though!
Get over it fentiger. You're sure acting like one, so in this case...
A good, simple and fun game! Wish it had a few more levels and maybe another difficulty setting, but enjoyable!
I do believe it's "Descent".
If you're going to spend hours making a flash game, at least spend a few seconds to look up words that elude you.
Game is slow, boring and far, far too easy. The glitch where covering the bottom blocks made the game unfinishable doesn't help.
It's a nice idea, but way too easy. Completed it on my first time through with 7 lives left. I fail to see the challenge. The first level was probably the most difficult, and the boss just consisted of jumping over slow moving waves or bullets, then jumping on his head when he's red. 3/5 for the idea, but it needs more substance. :)
The trouble with Tower Defence games is that they're so popular, and ther are so many AMAZING versions, that anything short of being amazing pales in comparison and looks terrible. Like this game. There's not much strategy, the difficulty curve is... broken, and it's just not as endearing as other TD games.