Games Achievements My Kong Sign In

jazzsaxgod's Comments

Comment

Asteroids

Play Asteroids

Jan. 22, 2008

Rating: 0

I'm failing to see the fun factor. Having the it follow the mouse is awkward and clunky, it's not very interesting and failed to captivate me past the 2minute mark.

Subluceo

Play Subluceo

Jan. 22, 2008

Rating: 0

Using the mouse to move AND aim is annoying and is rarely helpful. You should make moving the arrow keys of WASD. Also, was with the random enemies spawning on top of you with no warning?

Invasion of the Space Invaders from Outer Space

Play Invasion of the Space Invaders from Outer Space

Jan. 20, 2008

Rating: 0

Mildly amusing, but a bit choppy with the graphics... and the throwing things is extremely unresponsive. 3/5 for funness... but room for lots of improvement. :)

Tomb of Doom

Play Tomb of Doom

Jan. 20, 2008

Rating: 0

A little easy. The only complicated bit was the awful way the map corresponded to the play areas. Otherwise, quite a nice game, but needs to be a bit tougher. 3/5

GlowBricks

Play GlowBricks

Jan. 20, 2008

Rating: 0

The mouse kept leaving the gaming area and the paddle would then stop moving, causing deaths. If you could place a small circle denoting where the pointer is, this would prevent that.

The Explorer (EXP-01)

Play The Explorer (EXP-01)

Jan. 20, 2008

Rating: 0

Not very challenging. Perhaps a timed mode, and a challenge mode where you have to do each level in a certain number of clicks... a scoring mode where you get 10 points for every second left on the timer, and lose 10 for every click and 100 for each death. Something like that. Otherwise, no replay value, too simple.

Areas

Play Areas

Jan. 17, 2008

Rating: 0

I loved this game before... and now I have an excuses to play it again for badges and card! :)

Achilles

Play Achilles

Jan. 10, 2008

Rating: 0

It's no -too- bad... but a few gripes. A lot of the time, my only clue that an archer was coming was randomly losing HP since he would attack offscreen. His arrows would not affect enemies, magically flying through those blocking him and hitting me. Lastly, graphically... gradient shading is never a good thing. Otherwise, a fun game :) 3*/5

Picnic Basket Defense

Play Picnic Basket Defense

Dec. 29, 2007

Rating: 0

A little easy, completed all 50 levels on Normal with no lives lost... on my first time playing. Basically used a mustard wall to protect my other towers when the ants that liked to destroy them came, and had ketchups and mustard behind that powered by 2-3 sugars each. A few ketchups in the middle to help kill flying ant and some by the exits to kill any that may get through.

Music Mini Pong

Play Music Mini Pong

Dec. 26, 2007

Rating: 0

I'd rather have one of my testicles removed than play this game again. It's appalling, with horrendous collision detection and even worse AI. Even on Hard, one hit and the computer would miss. The only redeeming feature is the music, unfortunately this isn't a Charts Website for music. It's a gaming website.

Untangle

Play Untangle

Dec. 20, 2007

Rating: 0

It's ok, learning curve is a bit steep!

Indestruct2Tank

Play Indestruct2Tank

Dec. 19, 2007

Rating: 0

"pst… the further to right you are, the faster you go in adventure mode. wink,wink,nudge,nudge,saynomoresaynomore" Shouldn't have told them! It's more fun to watch them all whining about a really simple game! ;) The only thing I hated about this game was the piss poor 3rd boss, horrible. Absolutely horrible.

Ho Ho Ho! Yellow Snow!

Play Ho Ho Ho! Yellow Snow!

Dec. 17, 2007

Rating: 1

Bug on level 9, wouldn't register complete, would tell me I ran out when I had finished.

Cooking Faces

Play Cooking Faces

Dec. 17, 2007

Rating: 0

I fail to see the "fun" factor... and how is this a game? The images are badly made, and a lot of the items (mostly hair) don't even fit on the head correctly. Rushed, and horrible... even as just a... whatever the hell it's supposed to be.

Tileball

Play Tileball

Dec. 17, 2007

Rating: 0

I like it... but perhaps something for replay value. A timer, harder modes where the ball is maybe harder to roll, extra sensitive, powerups, an extreme mode where you have minimal time to complete the level with no checkpoints... that sort of thing. Oh, and badges. Lots and lots of badges! :)

Ammo Chase

Play Ammo Chase

Dec. 16, 2007

Rating: 1

Not at all interesting...

Dance Match - The Maccabees

Play Dance Match - The Maccabees

Dec. 12, 2007

Rating: 0

Need to slow down the time for inputting a bit, I click my fastest and still lose sometimes.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 10, 2007

Rating: 0

I love this game. The only way it can be better is to maybe break it up into mission based levels, add a few more upgrades (the ones that are there are great, but more is good!) and of course... lots and lots of badges! :D

basic flash tutorial 3

Play basic flash tutorial 3

Dec. 09, 2007

Rating: 0

Holy hell, do you even know how to spell anything? Or do you just smash the keyboard with your fists and hope something similar comes out? Not a game, not even a good tutorial. Flash comes with a help guide, and plenty of online tutorials from people who actually know what they're doing.

ButtonHunt 2

Play ButtonHunt 2

Dec. 08, 2007

Rating: 0

I think this game is a little overhyped. I found it lacking anything special, and although mildly amusing... has 0 replay value. The extras weren't worth it, save for one joke I hadn't heard before. First time round, I completed it in a little under 6minutes. Hardly a challenge. However, I -do- like the idea and this style of game... it just needs a little more thought put into it, with an increased difficulty. (Or at least another 70 more levels) 3/5

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate