Thanks for the feed back, The reason for the bad controls has a bit to do with us having planned on it being up to 4 players, and trying to fit 4 players on one keyboard was hard, in the end we settled at 2 and kept the controllers as far from eachother as we could, due to the 3 Day time limit of T.O.Jam. Anyways thanks again for the feed back and thanks for playing :)
I like the mechanism. I think the game would be a lot better with levels and level objectives, such as making a certain number of matches, matching certain shapes, or getting match 3's, things like that.
Thanks for the feed back, The reason for the bad controls has a bit to do with us having planned on it being up to 4 players, and trying to fit 4 players on one keyboard was hard, in the end we settled at 2 and kept the controllers as far from eachother as we could, due to the 3 Day time limit of T.O.Jam. Anyways thanks again for the feed back and thanks for playing :)