Ok, I have two characters with guns, first level, but they're not shooting. What am I supposed to do? Pick up ammo? Where? "You have no abilities?" Huh? Sure would like to know why since I didn't play the first game. Maybe a tutorial explaining what's going on would be helpful.
Can you dodge the net? Every time it's been used, I've been paralyzed by it. It should be with preference given to spear-type weapons, especially three prongs tridents, which can catch it.
OK, I've finally reached Rome and regret what I chose for my skills. I assumed I would get enough points to add to everything, but leveling really slows down at this point. Maybe have the option to add and subtract skill points.
Also, instead of a bar, how about a point system for leveling with a listing for how many more points we need to reach the next level?
And PLEASE work on the blocking.
OK, I'm confused on the point values of the armor. When you see them in the shop, you may see "Armor: 202," but when you see the same armor on the opponents, it's usually twice that value.
Great game! It would be helpful to have more hints at to what lures and baits to use. Also, I don't know if it's a bug in the game or due to Flash, but there are times when I can't buy things in the stores. I click on "Buy" and nothing happens. Restarting the game or the browser doesn't help, only clear my cache, which of course loses my game.
Some pilum gladiators have had as many as 15 throws. Also, why can't I pick a formation prior to battle or first attack as my opponents do? If the opponent can crowd appeal, they should be open to attack as well.
Oh look, I just defeated an enemy with a pilum. What do I loot? A knife! It's like playing a FPS and getting stuck only with a revolver while everyone else has automatic weapons.
It kind of suck when you have to run through to finish the first level/training mission when everyone has shields. How about some shields here and there and not everywhere? Also, some explanation of the items such as stars, etc in the description or menu.
Switched off after the third wave of Day 1. It takes the physics into account for your torpedoes, but not to the damage of enemy ships. You see visible damage/cracking on them, but IRL no one is going to go full speed ahead. Only comm tower hits? How about a slow down for propeller shots? Also, get rid of the lock on the upgrades.
Some help with the levels with interactive objects such as the one with dynamite would be helpful for people who never played the game before. Also, help drawing straight lines would be helpful. I can't draw one freehand, let alone with a mouse.
An option to get read of the text box for the game's dialogue would be good. It's annoying to be chasing a target and then have the text box take up the screen.