Good game, but I would get rid of the trampoline and especially the cannon. It's gets frustrating trying to get the angle right after 15 tries when the physics are off.
it would good if the computer opponents weren't so good at performing stunts at the beginning. it sucks when in the first tracks, they can not only go faster than you, but go stunts effortlessly.
The steering is ok. However, the opponent cars don't seem to be affected by curves at all while I skid. Using the brakes just slows me down too much. It needs to be even out.
Why do racing games think you can turn on a dime using arrow/wasd keys. You start last and if you hit the slightest thing, the rest of the cars do their Buzz Lightyear impression and go off into infinity.
I know the main object is drifting, but the car is too difficult to control even on the first track or trying to drive straight. Hopefully, if there's a sequel, there would be more control of the drift and not drive around like car hitting an infinite oil slick.
Frustrating game for me. You spend some time trying to figure out how to use A+S on the first level. Then, you continually die on the second level as you can't get the timing right. If you plan to update this game, seriously consider a tutorial for it.
Gets frustrating quick as the help in the puzzle section is of, well, little help. Also, the sparkle in the room is barely noticeable and there are times where you click on where it was and nothing happens.
This is an improvement over the first version. However, it cries out for keyboard control. The enemies move to quickly to solely depend on the mouse to move and slash.
It's good until the first boss battle. Then, you just die since you can't block and the boss can throw spears. Samurais typically did carry two swords. If the villains can carry two weapons, why can't you?
Good Game, I hope for more.
"...Good Job." Was anyone else expecting Rizzoli to go on rant of how stupid it was to go to a suspect's house alone after saying that?