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jsrodman's Comments

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Guess Geography: Countries of South America

Play Guess Geography: Countries of South America

Jul. 09, 2015

Rating: 0

Surely you mean geographically accurate, not geologically accurate?

Developer response from ArtamusGames

@jsrodman Hi there, no actually: geologically because it's on the South American plate (not sure of the word in English). 80 % of the time, it's located in North America. And we needed a bit of challenge here :)

Chuck the Sheep

Play Chuck the Sheep

Jan. 19, 2015

Rating: 2

I am so terrible at dodging things in this game. I think it's cruelty to sheeps.

Cookie World Chapter 1

Play Cookie World Chapter 1

Jan. 19, 2015

Rating: 0

I admit I was entertained.

Mu Complex : Episode One

Play Mu Complex : Episode One

Jan. 19, 2015

Rating: 2

Strange but true: Bruce Dayton hadn't logged in for over 9 years when his birthday was celebrated. Maybe Bruce didn't like computers? >>> print datetime.timedelta(days=21933) 21933 days, 0:00:00 >>> print datetime.datetime.now() - datetime.timedelta(days=21933) 1955-01-01 07:30:43.588665

Galactic Clicker

Play Galactic Clicker

Jan. 13, 2015

Rating: 2

Hah, I came back after a while and the counters are still ticking from after I finished the game. Seems like duotrigintillion is as high as the numbers go, and they're awfully big for the formatting ;-P Kind of amusing.

Pwong 2

Play Pwong 2

Jan. 08, 2015

Rating: 5

That was amazing and -- on a trackpad -- surprisingly stressful.

Clicker Heroes

Play Clicker Heroes

Jan. 06, 2015

Rating: -6

After the third time this game lost my save, I lost interest.

simian.interface

Play simian.interface

Jan. 05, 2015

Rating: 0

I loved being horrified by this.

Creeper World 3: Abraxis

Play Creeper World 3: Abraxis

Jan. 05, 2015

Rating: 0

Map 9 is too hard. Please reset the difficulty to be more similar to creeper world 1 & 2.

Rise of Mythos

Play Rise of Mythos

Jun. 01, 2013

Rating: -9

Typical manipulative currency-infested dross.

Bearbarians

Play Bearbarians

Feb. 23, 2013

Rating: -5

"items effect your character" is wrong, you mean 'affect'. Also, don't deliver 6 successive screens of arrows and text about the shop all at once, let the player try stuff to figure out how it works.

Knightmare Tower

Play Knightmare Tower

Feb. 17, 2013

Rating: -1

"go faster than your current mark on you speed meter" ... What?

Dreams

Play Dreams

Aug. 30, 2012

Rating: 14

Loved the game. Hate the badges concept. Click off by a pixel. START OVER!

Moby Dick 2

Play Moby Dick 2

Dec. 11, 2011

Rating: 3

Would prefer the game in a continuous progression mode, over fail repeatedly mode.

Bullet Audyssey

Play Bullet Audyssey

Nov. 30, 2011

Rating: 6

Unfortunately the game tends to lag out for me, with keyboard input sometimes getting a full second of lag before the ship moves. For a bullet hell game this make it a bit impossible.

Trigger Knight

Play Trigger Knight

Nov. 25, 2011

Rating: 21

I think the game concept of 'making decisions' would be more satisfying if we understood what was going on. What do the days do? What causes upgrades to change in price? How does the frequency of the shrines scale? Currently I feel like most of my decisions are totally blind, which robs them of the potential engagement.

Town of Fears

Play Town of Fears

Oct. 24, 2011

Rating: -2

It seems a real shame that once you get deep into trouble there's likely no way out. You probably don't even have checkpoints for the chapters, and may have to start the game entirely over. Kinda kills the enjoyment.

Developer response from aveeMuhaGames

You can restart the entire chapter if all your characters are defeated. This doesn't heal them but you have a chance to start over. Also, you can save manually if you want, there are two slots for your own saves.

Undead Throne

Play Undead Throne

Oct. 24, 2011

Rating: 5

Huh, Medium serpent men are harder than the impossible dragon.

HD Spectrum

Play HD Spectrum

Sep. 27, 2011

Rating: -2

I think it's often hard to follow everything going on, mostly during computer turns. I'm not sure what would be the right thing to address this. Perhaps a mode where the player clicks to acknoledge each enemy action would be a good starting setting? Or maybe just putting them all in a log so you could scroll back through it and read it.

Developer response from nulllvoid

Press 'l' or 'L' on your keyboard during combat to see the log. It lists everything your opponent does (both AI and PvP matches).

Run

Play Run

Sep. 25, 2011

Rating: 1

I just finished 72% in infinite, and i'm afraid to continue. So good.

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