Can anyone help me? I've been using Queen Etheriea and can't figure out how to beat Inferno. I've maxed out all of my units and have tried several strategies, but none of them have worked. Ideas?
Upgrading only raises number of units at each base? It's pretty annoying to make it that expensive to upgrade then; why would I ever upgrade anything until EVERY decent spot has been filled?
That's the whole point, try to find a decent spot if you can, upgrade only when you're pretty sure that is the ultimately strategic location for an upgrade. On a straight path, upgrades are the only option to prepare a gang-attack. But you can do it without upgrades on a cross path.
A very important point that has yet to be answered (to my knowledge)--
Does upgrading a tower upgrade the individual units, or just the number of them? If it just upgrades the number, then it would be better to just fill up every space with individual ones, rather than upgrading.
My evasion rate is 240...can you put that in more standard terms? Maybe percent? Right now few of the stats mean anything to me. Maybe make the formulas available to see?
You know what would be nice? If after you've reached a combo enough times you could start from it. I'm sick of doing the first forty coins over and over again--it's so time consuming.
There's a huge problem with steering--when you're holding "Down" and "Left", then release "Left" and press "Right," you get stuck in the same vertical line until you release "Down." (This is a problem with other directions too) This is a major problem for a game with so much dodging like this one.
When I saw the title, I was really hoping that it'd be a black screen that you could click around and occasionally stumble upon achievements. Maybe there'd be a real, playable game that you just couldn't see or hear except for when you did something right. I would have voted that game WAY up.
Great game, but I'd love to know whether the enemies are finite in number. Would it even work to sit in a corridor while zombies are coming at me so I don't have to kill so many at once? Or is it an exercise in futility, because they're never going to stop?
After seeing the comments posted about this game, I expected to HATE this game. It was actually not bad at all! Some of the puzzles were very interesting interpretations of the tetris theme. Basically: play more than one level before judging, guys.
That's the whole point, try to find a decent spot if you can, upgrade only when you're pretty sure that is the ultimately strategic location for an upgrade. On a straight path, upgrades are the only option to prepare a gang-attack. But you can do it without upgrades on a cross path.