Is it just me or did this last update drop power generation by a large amount? I just reset right with the update with 60x as many souls as I had and I feel like I've barely increased my power generation at all.
An option to turn off the screen shake on critical clicks would be nice, as it can get very annoying (not to mention laggy), especially when you activate the crit ability.
I don't know about others, but personally I'd much rather see 11.444 B instead of 11,444 M. It gets really weird thinking to myself 'eleven thousand million' instead of 'eleven billion'. I mean, I can make the transition, but it takes a moment and can be very confusing.
It'd be nice if you could adjust the spawn speed along with the number of spawners so you can hit the right numbers to go neutral with your turret more easily, especially early on.
Just did a quick test, and while my lemonade stand reports just over 20 tredecillian/second, and I have another 8 tredecillian from other sources, over a minute of income I'm only making a total of about 18 tredecillian/second (1.08 quattuordecilian in 60 seconds)
I noticed that something is wrong either with the cash generation or with the figure that is reported for how much money is made per second from various things. I'm supposed to be making 10 tredecillian/second from lemonade alone, but when timing it, it took ~3.4 seconds to make 20 tredecillian.
For those wondering how much it'll cost to buy to the next 100 for something, I worked out this little trick. Switch to 10x buy. The total cost for 100 lemonade and oil will be the cost shown time 1000. So if it shows 9 nonillion, it'll cost 9 decillion total. Newspaper is the same but times 1,000,000 so 9 nonnillion will cost a total of 9 undecillion. The rest fall between those two amounts and you should be able to get a good feel for it that that yard stick.
The game seems to be causing me serious internet latency sporadically. I'm not entirely sure why, but I'm reasonably sure it is this game, as I've tested several things, and closing this fixes it every time.
I'm a bit sad the previously mentioned manager upgrades didn't show up in this patch, but it is otherwise an awesome patch. I love all the extra achievements, particularly all the newspaper ones to make the lower tier stuff more relevant to your late game income.
Hmm, at my current rate of income, with everything but newspaper at 500, it'll take just under 2000 years to get enough money to get 500 of everything. No wonder newspapers are dying out.
For those curious, with maxed achievements, your lemonade stand will be producing the amount listed 16,384 times.... per second! Combined with all the upgrades, that means each stand will be making $107,496,424 per second. Not bad for a lemonade stand, huh?
I think this is a bug, but I'm not 100% sure. I have the lemonade stand manager, and ever since I got him, the lemonade has been filling faster and faster, and now it looks like it is filling several times per second, and seems to be giving me absurd amounts of money compared to anything else.
For those having trouble with this game, one simple trick to remember is that opposites will always be two rows or two columns apart exactly, but not necessarily both. So one up and two over or none over and two up both could work, but one up and one over doesn't.
it has and there is a reason i will explain later :)