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Kazeto's Comments

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Anti-Idle: The Game

Play Anti-Idle: The Game

Dec. 03, 2013

Rating: -7

The mute button doesn't do anything 1/5

Awesome Zombie Exterminators

Play Awesome Zombie Exterminators

Oct. 07, 2013

Rating: 1

The ending is ridiculous, in a good way...

Cargo Bridge

Play Cargo Bridge

Sep. 19, 2013

Rating: 3

I think it's sort of amusing how a little daring makes it pretty easy to get the medium badge after level 4. But overall it's a nice game.

Phase TD

Play Phase TD

Sep. 17, 2013

Rating: 0

With how you often can't afford to switch every tower to every phase, it would be nice to get a targetting setting that makes towers aim at the creature which is the nearest to the exit. The only reason I keep losing is because the towers keep aiming at things in the middle of the line instead of the one creep which is at 10% health and close to the exit - repeat that 20 times and you lose.

Travelogue (Demo)

Play Travelogue (Demo)

Sep. 16, 2013

Rating: 1

The game just randomly decides to stop working properly on the 18th day of December. If an action is chosen, there is no way to press anything although the upper text still shows; if one tries to travel instead, the game hangs after about an hour's of travel worth.

Developer response from UrbanHermitGames

Okay, I think this is fixed now.

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Sep. 09, 2013

Rating: 1

...what did I just play? But still, it was fun.

Yepi's Journey

Play Yepi's Journey

Jul. 19, 2013

Rating: 1

I... glitched. Somehow, the game decided to randomly make me invulnerable, only stopping the ship but not killing me off (I had absolutely no armour left and I got hit a lot) and instead also raising the ship a bit; also, every tie I got hit, the names of levels from the first one to the one I was in rapidly changed on the screen. I literally rolled through asteroid fields like a boss, even though it took forever. But neither the "R" button nor getting to the end helped me any - pressing "R" made the level names roll the same way they did when I was hit, and reaching the end gave me nothing at all.

Mushroom Cloud

Play Mushroom Cloud

Jun. 13, 2013

Rating: -2

4/5 for the concept, 0/5 for the "connect to Facebook" thingy. Because it annoys me, and the average is thusly 2/5.

Forgotten Dungeon 2

Play Forgotten Dungeon 2

May. 28, 2013

Rating: 2

I think this game has a few problems with "pluralses".

Accelerator

Play Accelerator

Apr. 09, 2013

Rating: 1

Got to 1.004 speed on hard, and I'm not even good at these sort of games. I think I deserve to go to Valhalla now.

Battle without End

Play Battle without End

Feb. 20, 2013

Rating: 0

I think it would be great if colour of text for "epic" items was somewhat different (cyan would do), as people who have difficulties with similar colours are going to have a hard time distinuishing between those and "perfect" items - it's not a necessity, but it would still be nice.

Enola: Prelude

Play Enola: Prelude

Jan. 11, 2013

Rating: 0

I just want to say that the "effects" in descriptions of equipment should be "affects" - "to affect" means "to modify" or "to change" while "to effect" means "to create" or "to build", which sort of isn't what you wanted to have.

Reactance 2

Play Reactance 2

Jun. 13, 2012

Rating: 0

I just died at the same time Hyperion did... That boss really is difficult, nothing unbeatable but still frustrating.

Were you a Nineties Gamer?

Play Were you a Nineties Gamer?

May. 08, 2012

Rating: 13

@Rover4444: There's no Halo, because this is not about Halo. It's about the old console games that young people don't give a damn about because "uh oh, there be no good graphics". And what exactly do you have against health bars? Did someone use a health bar to hit you in the past or something?

Paper Dreams

Play Paper Dreams

Mar. 12, 2012

Rating: 2

@bonvivatone: You only get more money if you raise your score for that particular level. And believe me, it isn't really an obstacle because you can get enough money to upgrade everything by the time you unlock hard difficulty.

Zombies, Inc.

Play Zombies, Inc.

Feb. 25, 2012

Rating: 6

There should be a way to quickly increase/decrease the amount of zombies later. Clicking 200 times just to switch the type of zombies used because two late-game areas had just been reconquered is tedious.

Versus Umbra

Play Versus Umbra

Dec. 27, 2011

Rating: -3

@Prometheus720: Actually, it's not that difficult to get level 10 on every weapon, at least in the first campaign - you see, only the weapon that does the final kill gets experience, and there is one enemy in the 10th level that gives 1, or almost 1, level (killing it takes less than a minute if you have a level 10 rocket launcher, and you only need to do it 4 or 5 times with each weapon).

Legend of the Void

Play Legend of the Void

Nov. 18, 2011

Rating: 3

I don't want to be complaining senselessly, but I think a "restart fight" button would be great. Sometimes I try to fight an opponent that leaves me in a situation where it is clear I can't win, but losing the fight takes about 10 or more turns, and restarting it by getting back to the menu and reloading rolls me back to the beginning of the stage (which can be very irritating, if it happens with the last opponent on the map). And one more minor thing - I think that the map exploration music should be slightly louder, as it is barely audible compared to the battle music and attack sounds. Other than that, I have to say that it is a great game. And while I don't know how much time it took you to make it, I am certain that it is much more than most people would be willing to sacrifice to create anything, so its high quality is an even greater achievement.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Nov. 11, 2011

Rating: 2

You can choose the same unit for front line twice, you know. You only need to have enough soldiers.

Mushroom Madness 3

Play Mushroom Madness 3

Nov. 08, 2011

Rating: 0

@Jellinator: If you had actually read the description before buying, you would know that this is intended.

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