Quite amusing how you continue to try to justify this as being a 'game' despite Jeopardize's quite straight-forward quote from the relevant part of the FAQ xD
If there is any kind of interaction here, I'm somehow missing it.
Love it, it's an enhanced version of something else I've been playing with on Kong recently. Some suggestions: Colour-shift, kinda like width-change, but cycling through a few user-definable colours. Auto-draw, so I don't have to hold the mouse button down. Ability to have negative rotation values?
I simply can't understand why people insist on conforming their RPGs to the Final Fantasy 1 formula, especially in regards to the combat. This is just more of the same, even Sonny is better, and playing Sonny makes me want to rip my own balls off.