Exploit Found: Normal and Hard game sets share level progression data. Beating levels in normal will unlock levels in hard of the same name and vice versa.
Sorry, I forgot the actual order I did this in. I ended up doing this Climb, Jump, Right, Down, Left, Up, Wander around confused, Up, Down. As long as you don't go Down as your second key, you should be fine.
The last boss switches between physical and magical modes. Promotes going with all 4 advanced classes so that he's always being damaged. I fired both the arquebuster and scholarsage ultimates since I couldn't tell which one was being blocked. Paladin died right at the end, but still won.
The semester report stops all students from moving around and prevents players from leaving the computer. Pulling up the news bulletin will prevent the reports from doing that.
I wish that my level 30 students would no longer get experience instead of the other options and that maxing out my AP would block students from activating AP gains; or else a better way to raise stats after level 30.
Students can come in Grey, Green, Indigo (looks blue to me), and Gold (crazy rare). Graduating students can be hired as staff in the next week. The bonuses over basic instructors is either more exp or ap depending on level of graduation, but some level 30 graduates can boost a stat instead.
Level 17 is fine as it is. It's level 16 that made me restart the most cause I'd nudge the balloon's ropes and get it stuck in a poor spot for the other brother.
Idea: 200 gold reward for repeat victory, plus bonus gold for defeating units based on their cost. This would make the survival mode much more rewarding.
it's the hard path but there's a shortcut. you get an achievement too for doing that