That's one of the few times I've ever seen a developer comment under the rating threshold. Anyways, I don't think that it's really enough to just give silhouettes for the keys. Yes, it tells you how many keys you have left and what time they're located in, however it does not help you to solve any of the puzzles. As Thyraxus stated, it is still a matter of trial and error. Though the music and art may be nice, the gameplay falls hard.
Also how did they make it worse? By actually adding in some pretty spiteful comments against social groups as well if you read some of the speech bubbles.
Normally I despise energy system games. However, this one is actually decent. Still think it shouldn't be in there, but the gameplay is too good for me to complain xD
That is that he does this on top of kong's anti-adblock device. And if you're any decent developer, people will gladly be able to donate tips to you. Yes it's a source of revenue, but the majority of flash devs are people doing it for fun. If you're making a game purely for money I really hope you stop developing right now.
@Shadowslaughter The dev put in a thing to basically delay for 30 or so seconds while the game loads if you have adblocker. Game runs fine. That's what people are ticked about. So yes, we have a damn clue what we're talking about.
I dislike that when you click something to read it goes away when you move your cursor over another item. It's a step backwards from what the previous game did.
So why does damage per sp decrease as new spells become available? For example, implosion deals more damage per sp than volcanic eruption. I tried this for every spell so far and have found that the higher the level spell, the worse it gets.
@HangedManBendy and yet somehow it still got a 3.80 rating. Welcome to that poor poor time when people don't know the difference between good games and crap.
As SkyCharger001 said, if the game is actually the full version of the game as stated, then it should be taken down. The patent for the game is still in effect.
That intro guy...I don't even have a clue where to begin. o.O Overall the game is decent. I'd recommend adding in movement with the mouse, it would make movement and actual fighting a bit better. Either that or customizable controls. Good start though.
Thanks for the feedback :) It was a design decision not to use the mouse, I believe it was to accommodate for laptop users who only have track pads and to give it the old school asteroids feel - it would have been ALOT more easier to program if it was only mouse... But I will certainly consider adding mouse support for future versions. Thanks for playing!
))))) We're so much glad that you like the gameplay!