No, no the game does not run "smoothly." The lag is horrendous as is having to watch your opponents and the lack of a mute button. The game adds nothing original and is actually a step far backwards from what is currently out there in flash bowling games.
Graphics are gorgeous and the concept is original, however the game is far more difficult than it has to be. So much so that unless you use the walkthrough or die repeatedly there is no way at all to be able to finish the game. And even then it's not a guarantee you'll finish.
Reason why people are ticked at the game: paladin class gets 2 stats increased for bonuses while the others only get the benefit of 1 as a main stat. You may say that's not overpowered, but in a game where balance is everything, that is one case where it is.
Oh screw this game. Screen keeps randomly changing and it's annoying enough to make the game entirely unplayable to me. If you're going to do that, at least change the control scheme with the environment to adapt, ie if it's upside down, make left go left and right go right on screen not keeping movement the exact same.
He's not the first African warlord tyrant and by far not going to be the last. The entire continent is in turmoil and just needs to be left alone. Any interference is just going to wind up killing more people than it's worth.
What physics are there? There's not even particle physics for the connections, they just light up. As stated, multiple ways to solve the same puzzle, but that's fine. However, having to repeatedly use undo and not be able to restart gets incredibly annoying. 2/5
Few balance issues with the mana carry-over. Also kind of iffy on the fact that most characters can only use the spells once in a fight in the beginning and certain skills will never be maxed out unless you've got a turbo button (ie cactus bash). Seems kind of counter-productive considering the amount of hp the enemies have.Certain cut scenes get repetitive at times, which greatly slows down gameplay. Overall, a decent attempt. 3/5.
furrymessiah, some levels are going to look similar. If you had actually gone back and played the original Fire and Ice you'd see the levels are similar (due to the gameplay being similar) but different. It's not a "blatant rip-off" as you say in any way. After all, there's only so many levels one can actually make for a game like this.
My comment was made with the intent to give criticism to help you develop games. If you can't take that, then please by all means stop while you're far behind.
Impossible? Lul. Right click, move to green zone, left click, win. At least know that people are going to do that when you make a maze game and learn how to remove that.
"This is a game I made very basically with Flash CS4, I decided to try and learn the program. I’m definitely not expecting a 5 star rating, I don’t really care, this is only being uploaded for feedback/enjoyability/tips." Most people put descriptions so morons like you will read before nerd raging.
"This is a game I made very basically with Flash CS4, I decided to try and learn the program. I’m definitely not expecting a 5 star rating, I don’t really care, this is only being uploaded for feedback/enjoyability/tips." Most people put descriptions so morons like you will read before nerd raging.