Tad bit short and way too easy. Definitely recommend adding some enemies or traps you have to avoid and some extra rooms. Really, this seems to be more of a demo than anything. At least it runs though, which is good. Overall a 3/5 for your effort. Just make it longer next time.
Also, any premium content should not EVER give an advantage to a player. It should be balanced if it is an actual free to play game and generally give only aesthetics. ANd to those who say that doesn't make money, well the top earning f2p games put mostly aesthetic items into the game and make a fortune from that alone. Sorry, but this game is not f2p when it gives a clear advantage to those who have the money to continuously buy stats and energy.
Great game, but it's so hard to distinguish certain items from the background. I had to use hints just to find one of the snakes on the first level since it blended in so well with the tree.
Yup, that's what the hints are for, I'm glad it helped you. And if you really need help you can check out this video walkthrough: http://youtu.be/t-UdhlHbctM
I'm actually pretty saddened to see that the game's been pretty much abandoned by the developer for over a year now. It actually had a lot of potential for an idle game if it had been worked on.
Well, when the game first came out I was told by the developer that the energy system shouldn't be a problem and that I should be able to play the game similar to a manner that one would expect from a game without said energy system. Highly disappointed that that is not the case, even with the increased energy cap per level. Sorry, but I don't care how much money you're making, you don't blatantly lie to your customers.
Another nerdook game, another game that's a competitor for game of the week/month. I wouldn't have expected anything less from my favorite flash developer.
Yup, that's what the hints are for, I'm glad it helped you. And if you really need help you can check out this video walkthrough: http://youtu.be/t-UdhlHbctM