Could use sound that doesn't make me want the mute button; soften the explosions and add a layer of BG music? There wasn't any indicator that I could tell of how many balloons it took to kill me. I'm pretty sure the game was speeding up as it went on, but it still could have used a bit more variation. Nice graphics, simple gameplay that keeps me entertained for a whole playthrough. 2/5
Video replay afterwards: cool. Dislike the in-game highscore tale, but maybe that's just me. Can't give a basic snake game more than a 2/5, but you earned it. (2/5)
Wow, I'm impressed at the progress. Playable now with the speed update. Feels like it's missing some depth, and it's lamentable that the best strategy is to stay still. Also, the two hit targets are worthless. They're hit and they keep flying off screen, or into you. ad some sort of deflection or points incentive to them.
Why is all the terrain traversable? Why give the tank motion if it literally kills the gameplay? Why didn't the charge come out of the barrel instead of the body? My guess is because you put in a 1/5 effort.
I might have given you a point for the 'notice' screen, but you lied in saying that implode is not a word. Either you have a limited vocabulary, or you were 'trying to be funny' in the wrong place. Either way, you fail.
Sarah, just because we can't make a game doesn't mean we can't recognize that something with no accessible content shouldn't be uploaded. If I tried to make a game, I would wait until it worked to upload it, even if that never happened. Already I've done a better job than andersmith.
left clicking bring you to a cheating screen, but right clicking doesn't. Right click -> click directly on green square gets you win/lose instead of cheat.