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kilikx1x's Comments

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Epic Boss Fighter 2

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Mar. 09, 2015

Rating: -1

@Zitain That is kind of the point.

Tap Heroes

Play Tap Heroes

Mar. 05, 2015

Rating: 3

It would be nice to not have to click fast enough to break my mouse in order to kill a boss within my level range. I understand that the bosses are meant to be hard but there is a fine line between having something be hard and adding invisible blocks into Mario for "difficulty".

Tap Heroes

Play Tap Heroes

Mar. 05, 2015

Rating: 0

1) Gold drops barely even increase between boss kills +1 or +5 gold per area level doesn't really effect anything to the point where it seems faster to just go to the lowest level area within that boss range to farm for gold. 2) It feels almost impossible to scale into the higher areas without using crystals for new Heros or a Banker for more gold to level abilities faster. It would be nice if the player could buy crystals with gold at like a 1000 to 1 exchange rate that went up as you got further into the game, instead of relying on a random drop chance that may or may not ever happen. Or simply increase the chance for the blue chests to spawn. Anyways, this game really doesn't seem that interesting for the fact that there are other games that do what this game is trying to do but much better. I am sure that with a few large tweaks here and there this game could actually be pretty decent. The gold costs and the scaling on Heros just seem really bad to me.

Idle Evolution

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Feb. 25, 2015

Rating: -6

Akirasip I actually find that holding shift makes the "snapping" effect even worse than it is by default. When you are trying to have pixel perfect placement having any sort of "snap to place" is just a bad idea. A grid would be much better and more efficient.

Swarm Simulator

Play Swarm Simulator

Feb. 25, 2015

Rating: -13

So... is meat like a universal sex organ for these aliens? Because they seem unable to reproduce without it, and they all use the same pile of meat. Either that or they are just so efficient that they refuse to reproduce without it, which makes them no better than ruthless calculating machines. Either way I vote we kill it with fire.

The Enchanted Cave 2

Play The Enchanted Cave 2

Feb. 25, 2015

Rating: 0

@mediax You can use the Escape Wings (Found in chests) to leave the dungeon. When you do this you keep any artifact item. You can also get the Transmutation Spell to convert any equipment item into an artifact Permanently.

Idle Evolution

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Feb. 25, 2015

Rating: 2

I have touched on this topic before but the actual placing of Extractors is a but messed up. For what ever reason you can no place to Extractors perfectly side by side, but you CAN do it up and down. Also if you have to Extractors perfectly touching each other the game forces them to "snap" together, which is bad since more often than not you are trying to move that Extractor one pixel to the left or right so you can fit more. Please either fix the snapping issue, fix the box sizes so that aren't figure eights, or give the player a zoom in option. Other than this one issue the game is pretty good, but honestly it bothers me so much that I have to put my nose on my monitor in order to get an efficient set up.

Epic Boss Fighter 2

Play Epic Boss Fighter 2

Feb. 23, 2015

Rating: 12

Holy crap that was hard. Please PLEASE if/when there is badges for this game PLEASE let it remember that I already beat it. Also for those who are having trouble with the final boss, I went full Tank/Cool Down/Regen. I had over 1000 HP when the fight stated. Max Cool down. And 165 Healing (regen) including the Amateur Damage Pill (heart shaped consumable).

Epic Boss Fighter 2

Play Epic Boss Fighter 2

Feb. 23, 2015

Rating: 2

So I would just like to point out that someone has been going through an giving almost every comment a -1 on this games comment section. Seriously, who ever you are, just leave. Why do you have to ruin a great game with your negative attitude?

Epic Boss Fighter 2

Play Epic Boss Fighter 2

Feb. 23, 2015

Rating: 0

Loved the first game. Love the sequel. Keep it up.

Cloudstone

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Feb. 22, 2015

Rating: 1

Maybe you can at later levels, or if you have the damage to one shot it before it can attack you, but at early levels it is simply impossible. And lastly the click boxes are HUGE and overlap to a degree that makes it next to impossible to hit something if it is behind a tree, or just another enemy. This forces you to have to kill the entity in front of the thing you WANT to attack. There are various other little things that I could go into, about how this game forces you to grind, even at an early level, with no benefits, but I think I am going to leave it at that. As someone who likes Skill to be part of their playing experience this game bores me to death. And if you try to play this game casually then it becomes the RPG equivalent of Farmville. Sorry but for me this game gets a 2/5. You have all the right elements there but they ALL have something ruining them in some way to get the player to pay real money.

Cloudstone

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Feb. 22, 2015

Rating: 1

Played this game until level 9 then got utterly bored. It would be more enticing if there was some sort of matchmaking or auto que to play with other people. Having a bunch of people on my friends list does next to nothing for me if they don't play the game. The PvP was fun but only being able to play so many times and then needing your Vigor recharged killed that for me, because that is just stupid. And the PvE is OK at best, but I personally do not enjoy games that FORCE you to take damage from regular mobs. For example the Foogus or whatever its called, if you are playing melee you simply can not kill it without taking damage unless you want to use a consumable item.

Alice is Dead Episode 3

Play Alice is Dead Episode 3

Feb. 22, 2015

Rating: 4

Sooo I have been stuck for a good 20 minutes now and I couldn't figure out what to do so I looked up a guide. Turns out the game is just glitched -___- sigh. When I got to the secret panel and it told me to go find the tapes, the tapes simply do not appear, at all. Please do not have the badge of the day be a badge for a game that doesn't work.

Witch Hunt

Play Witch Hunt

Feb. 21, 2015

Rating: 2

As much as I like this game so far, one complaint that I have is the auto fire mode is actually a hindrance. When I have auto fire on it doesn't let me cast any of my Arcane Spells. I think this has something to do with input overload or something but it is still pretty annoying trying to use the auto fire mode. Everything else about this game seems pretty cool. One thing I would like to see added is some sort of data base on the monsters that you have killed, to be able to see their weaknesses. I am aware that there is a guide link in the game but I prefer to not have to alt tab out of my game if I don't have to, and there is no real reason to not have that information in the game. But again only allow the player to see a monsters weaknesses AFTER slaying said monster, otherwise bosses become too easy.

Fade

Play Fade

Feb. 21, 2015

Rating: 3

Aside from the achievements popping up in front of me, the things that killed me the most were upgrading my jump, and not knowing when I hit the ground (and therefor not knowing if my double jump reset). I suggest 2 things: 1) Give the player a way to control how long their llama is in the air for, regardless of jump upgrades. 2) Have some sort of *thud* sound play when the llama hits the floor so the player knows when their double jump resets.

Idle Evolution

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Feb. 19, 2015

Rating: 3

It bothers me that, although it is possible with the rite placement, the game does not allow you to have 6 extractors on one element. http://prntscr.com/674miu This shows Br with 5 extractors on it and I with 5 on it, but clearly enough room for 6. But the game simply will not allow me to place 6 extractors on an element. I also think it would be nice to have some sort of grid or zoom in function to allow the player to properly place each extractor, relying on the player to be able to move their mouse Pixel by Pixel is a little ridiculous.

The Enchanted Cave 2

Play The Enchanted Cave 2

Feb. 17, 2015

Rating: 5

Game looks great. I would keep playing but unfortunately I am very tired rite now. The only thing this game could use is a way to play the entire game without having to use your mouse. Though it doesn't take away from the gameplay at all it is kind of annoying to have to use my mouse for using the menus and stuff when I feel like it would be intuitive to just use WASD instead of using the mouse. Also it would be nice to be able to save my hotbar when I leave a dungeon. It can be annoying having to manually reset my hot bar, one item at a time, in order. Anyways 4/5 would play again (WILL play again)

... :D

Play ... :D

Jan. 24, 2015

Rating: 0

I loved this game. When I started playing I thought it was just a 'Hardest Game' copy with the added twist of enemies coming out after you grab keys, but I really liked the levels where you have to time your key grab to get the enemies to move staggered so you can walk through them. I also liked that hard mode was actually hard without changing the levels. Tip for Lv.24 on Hard. Use your WASD and Arrow keys (1 press on each) this way you can control how many spaces you move while still keeping a decent speed after grabbing the purple key. It is still possible to do normally though.

Berzerk Ball 2

Play Berzerk Ball 2

Jan. 22, 2015

Rating: 7

Not a bad game, but I feel like the fact that this was made for mobile gets in the way of the UI. I don't want a mobile UI when I am playing a PC game.

Effing Meteors

Play Effing Meteors

Jan. 21, 2015

Rating: 0

I feel like my planet sized meteor is just being exploded simply because the sheer size of it breaks gravity.

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