Since the enemies don't seem to ever run AWAY, why would I ever want to Entangle somebody, then run at them and start swinging?
Unfortunately, this is what seems to happen every time I try to use that spell, making it more of a pain than anything else.
@bongoro7 I've tried every strategy I could think of, which was quite a few. It didn't seem to make any difference.
You're acting like I'm just being ignorant here, and maybe you're right.
But on behalf of the ignorant, how about some clearer instructions?
Aren't instructions MEANT to help the people who don't know what they're doing?
Isn't that kind of the point?
"Use mouse to slash!" tells me NOTHING about how to use a bow in the game. If there are any instructions about it anywhere, I can't find them. But now I have to use a bow to get any further in the game?
If you're going to make a game, make some clear instructions that tell people how to play it. Otherwise they're just going to get frustrated and move on to something else.
I don't think this is too difficult, but it's definitely too vague. Mentioning keys "To change angle" doesn't really cut it as far as directions go, except for people who could figure it all out anyway.
I can't figure out how to bounce more than once, or really much of anything that I can do with the game. I slide, glide or rocket, maybe bounce once or not, and always end up with about the same distance, which isn't nearly enough to make much money or win achievements.
1 out of 5 for wasting hours of my time instead of just making a better guide on how to actually play the game.
It obviously makes sense to some people, but I'm not one of them, and it's not worth it for me to learn.
Okay, so I get the gun, jump through the hole... and get stuck between two houses. Can't seem to jump over the next one, can't seem to blast through it, can't seem to use recoil from gun to boost my jump.... Yeah. This is real fun.
I think it's a pretty fun game. I don't think it's a major rip-off of Bloons Tower defense, because there's no piercing darts, no freeze towers, no Super Monkeys. Also, the cactus seems to work a lot better than Bloons' spike shooter, and I don't remember BTD having a gas tower.
As for it being too easy, yes and no. It's a very easy game, but it does get harder each level and eventually I got overwhelmed, even with 2 laser towers, 5-6 fully upgraded cacti, and a handful of gas towers, not to mention a row of poison balls.
I think that a lot of the people complaining that it's too easy bailed before the game got tough.
On the other hand, I haven't tried using ONLY poison balls yet. That might be a way the game is broken.
I was stuck for quite a while before I realized that I had to kill that one robot in order to get a necessary item (the jet pack).
I had to use a Walkthrough to figure it out; before I just ran past him.
I stood around shooting zombies for a while, then got bored. Couldn't go outside. Couldn't get to other rooms (or didn't figure out how). The barricades seem completely useless.
The graphics are fine, but so far this game seems pretty pointless.
I've finished Normal (or Medium, or whatever) several times now, and each time on the last level I kill all the attackers.... and nothing happens. Just my cabin, helicopter, and turret sitting there. It's not frozen; I can still shoot, and my cabin repairs itself just fine.
But nothing happens.
Twice now, I've gotten to level 40, clicked the button that says "Boss," and nothing happens. He's a no-show, and the game just sits there.
Also, with one of the guns, the range drops dramatically with the first upgrade.
Pretty decent other than that, though.
Fun little game! Add in a Sell option for units that are poorly placed, a visible range radius zone for each unit so you can see how far they can attack, multiple levels/maps, more monsters with more visible differences in behavior/attributes, better instructions that describe each of the units in the game so that we know what they do (does blue slow the monsters? does oil hit more than one monster? what's the advantage of a fighter? etc. etc.)... do all that, and it'll be a pretty great game!
Also, you might consider removing the cap on life/hearts; if people can bring it over 100, that would add a lot more variance in how well they can do in the game, and add some more strategy to it.
And maybe some special abilities (or major boosts in existing special abilities) when a unit reaches max level.
I'm going to have to reboot my game, I guess, because there are two enemy soldiers standing back and shooting my defenses, but they can't kill my defenses and they won't come within range of my guns. There needs to be some kind of time limit, so that the enemies die after being on screen a certain amount of time.
It's irritating as hell that you don't have a "Hold Ground" type command, and that all the moron troops just keep charging up to attack anybody that gets near. You can't just have your archers defend the castle, for example, because they keep frickin' moving forward any time they think they have a shot at somebody. It's the single most frustrating aspect of this game, and take a LOT of fun out of things.
Good game! The fight options are too limited and/or the combat attacks take too much time (you have to run over to them, hit them, then run back), and they have a heck of a lot of attributes that rarely if ever come into play. These problems bump it down to a 4/5, which is still so much fun that I kept playing after turning 18, until I had maxed everything out.
Yeah... I'm quitting on level 31 because the block of ice I have to work is so large that I can barely cut it at all without the frickin' screen scrolling off in some direction and screwing up my cut. At this point, I'm so annoyed and frustrated that I not only want to quit, but I actually want back the time I invested in the game to get this far. I'm outta here- new rating for this is a 1. :(
I like the concept, but the execution sucks. I hate having to scroll around to see the whole screen, and if my cursor strays too close to the edge when I'm making a line, the danged screen shifts over or up and screws up the line. It's a needless hassle that turns this game from a 5 to a 2.