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kivs' Comments

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Mytheria

Play Mytheria

May. 15, 2009

Rating: 0

Too easy.

A Small Favor

Play A Small Favor

May. 15, 2009

Rating: 0

needs polish on interaction and interface.

Music Catch 2

Play Music Catch 2

Apr. 29, 2009

Rating: 0

5/5... This game rocks, as does the music.

faze

Play faze

Apr. 27, 2009

Rating: 0

Has promise. The bridge doesn't make sense though - lose it in favor of another type of device.

Areas

Play Areas

Apr. 26, 2009

Rating: 0

Great game, very creative. Definitely agree that it would be improved by making it less luck based. Being able to keep an arsenal which would be persistent across levels would help - ie being able to collect area tokens and use them when you want. Also, would be nice if the level prgression made more sense. Put these in Areas II!!!!!!! (ie its worth making!)

Sprout

Play Sprout

Apr. 14, 2009

Rating: 0

Great game, very creative concept.

Tank 2008

Play Tank 2008

Apr. 14, 2009

Rating: 0

Too easy. Also, its not necessarily the developers fault that it doesn't get badges, don't reduce your rating because of that!

Draw-Play 3

Play Draw-Play 3

Apr. 13, 2009

Rating: 0

There must be a memory leak someplace - it really lags after a while

Penguinz

Play Penguinz

Apr. 13, 2009

Rating: 0

2/5 because of lag.

Civiballs

Play Civiballs

Apr. 07, 2009

Rating: 0

music got really annoying...

Burn the Rope

Play Burn the Rope

Mar. 30, 2009

Rating: 1

Give the guy a break, he said it was his second game ever. Take it for what it is, and if you have issues, give some *useful* comments. Howler, not bad for an exercise. Keep it up, and I'm sure we'll see some good stuff from you in the future.

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Mar. 27, 2009

Rating: 0

Design score seems to be: DS = silicon squares + metal squares. Gates (overlap squares) count as 1 point Vias appear to be free.

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Mar. 26, 2009

Rating: 1

Just to elaborate - counting it "done" at 97% means faulty circuits can pass. On level 2, my 1st 'and' gate was accidentally wired hot instead of to A - and yet passed. Surely there's a way to give some room for delay without passing mistakes. BTW, mine does work correctly now at 149.

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Mar. 26, 2009

Rating: 0

I have a question about the design scoring. Clearly, less is more here, as long as it meets the 97% criteria on the verification test. But I got the 63 on the pulse by shortening my pulse, which is only 1.4 divisions long instead of the specified 2. Is that really better? I don't know. If the test was shorter, my design wouldn't pass. If there are any people who do this for a living, chime in on what the most appropriate design metric is?

Infect. Evolve. Repeat.

Play Infect. Evolve. Repeat.

Mar. 26, 2009

Rating: 0

why do I need to manually drag a virus into each cell? Isn't the point that they do that on their own?

Drop Dead

Play Drop Dead

Mar. 26, 2009

Rating: 0

sick.

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Mar. 26, 2009

Rating: 0

Does anyone know how the name is supposed to be pronounced?

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Mar. 26, 2009

Rating: 1

I'm a big fan of your games! This one has great potential, but needs some improvement in the user interface. 1) UNDO BUTTON! 2) Different cursors to show what tools you're using 3) Better keyboard shortcuts - maybe use space to switch between metal and silicon layers? A button you can hold down for a quick delete? 4) Please allow saves of levels in-game, and auto-save so you can come back easily! Anyway, I'm not an electrical engineer and half the fun is figuring out how things "should" be done. It would be less fun if the tutorial taught too much.

Banana Splitter v1.01

Play Banana Splitter v1.01

Mar. 26, 2009

Rating: 0

I think you mean "slice," not "splice." Nice start.

Learn Japanese

Play Learn Japanese

Mar. 26, 2009

Rating: 0

Very nice. Unfortunately, I don't know any Japanese, so I really couldn't do much. Maybe for your next project you can do something for people starting from scratch?

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