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KolekaX's Comments

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Astrox

Play Astrox

Apr. 10, 2014

Rating: 1

ShadowLordX Looks in all Stations Scroll all the way down. The only Drones available at this time are Autogun Drones

Astrox

Play Astrox

Apr. 09, 2014

Rating: 0

Yes there are some draw backs to the new way things are working. How ever just means we need to be a little more crafty in our Builds. For me means Not alot of speed as a fighter and Limited to Laser Class weapon or Just do without the scanners. I'm still playing with it until Momo gets Crafty again with another update. Still have not figured out the new ships yet.

Astrox

Play Astrox

Apr. 07, 2014

Rating: 14

~Answers a Lil bit here for Momo~ The 2 New Missile types will not Load. Use Standard Missiles until they are Fixed. To Load a Standard Missile into a Launcher Right click the Launcher Icon. As For the Black screen please Just be patient Momo had a rough day at work yesterday and still managed to slip in Build 29. He will See our messages and Fix things ASAP. I have sent him a Private message regarding this issue he will see it when he logs in. I know there are alot of us who like or even love this game and Momo has been working hard on it. Lets Just bare with it until then. Thanks all and especially Momo for working so hard and making a great game even better

Astrox

Play Astrox

Apr. 07, 2014

Rating: 2

I also have the same Issue as Deaner but in System 13. Kill the officer dock at a station and the screen goes black. I restart the game from last save in System 10 everything is just fine, System 12 also just fine. I Hit system 13 Kill the officer head for Station to refuel my fighter and regenerate shields and bam.... Black screen and major lag on browser

Astrox

Play Astrox

Mar. 30, 2014

Rating: 3

@ DeadlyDad I agree with much of your Ieas to Momoguru about the game however I feel one of your Ideas is not needed Thats Idea or Suggestion 3 in your list. The reasons I Disagree with that is the basis of the game is a Action or Player choice involvement. The Idea you purpose with this essentially turns Mining into a Idle based game simply by taking away the human factor in the equation. Besides that Function is already within the game that qualifies as the Auto Targeting, this system if you wish can be used for Hunting Pirates as well as Mining. Any Further enhancing as I said would make this a Idle game and I believe that Momoguru does not wish this to turn out to be a Idle Game

Astrox

Play Astrox

Mar. 28, 2014

Rating: 2

Its Shaping up Nicely Momo, I would Suggest you take it out of Demo lol. The Game is starting to take on life of it's own here.

Astrox

Play Astrox

Mar. 26, 2014

Rating: 2

Pirates respawn after Clearing and Killing the Boss/officer when you exit the zone or l log out of the game. Before once the Officer was killed they Zone was cleared for good even if you log out. Also Mining Lasers need Tweaking in amounts ot ore gained per shot.570 Cargo on a Infiltrator 3 Astropik 9000's waiting for 25 Minutes to get a Load of Lokken

Astrox

Play Astrox

Mar. 26, 2014

Rating: 1

Also on a Side Note Pirates respawn after logging in and out, also respawn going out of and back into a System. I'm More of a Miner not a heavy fighter

Astrox

Play Astrox

Mar. 26, 2014

Rating: 2

Mining Lasers need a Slight Increase in per Shot Mining. I had 3 Astropik 9000's 570 Cargo on a Infiltrator class ship. took me almost 25 Minutes to fill my cargo with ore

Astrox

Play Astrox

Mar. 26, 2014

Rating: 1

Slightly Increase the Mining Laser per Shot Gains. Even with 3 AstroPik 9000's 570 Cargo Takes awhile to Fill up The Lokken at 1.162791 Ore mined per shot. It's going to get worse with Higher capacity Cargo Pods installed

Astrox

Play Astrox

Mar. 26, 2014

Rating: 0

Mining Lasers needs to be tweaked abit. Adamyte is not a problem for many of the lasers in game. It gives you whole Numbers and rather easy to fill up the cargo space quickly. With the New setting and being able to Customize the game abit Some of the higher quality ores are abit slow to fill up. 260 Cargo Capacity With Just the beginning ship basic expander and 1 Basic Laser and 1 the next Higher Laser Took me 35 minutes to get a full load of Quasor Ore Other ore vary from 25 Minutes to 45 Minutes. I have the Asteroid rarity set on 3

Astrox

Play Astrox

Mar. 25, 2014

Rating: 1

The Game is Shaping up Nice, I'm hooked thats for sure. On the new Customized setting a Explanation box when you hover over it would be helpful so we can determine what way we want to go with them. Example Station Prices whats the Difference between lvl 1 and lvl 5? Does it Make the Base prices Change at start of a new game? Shipyard Lvl what does this gain you in game?

Astrox

Play Astrox

Mar. 25, 2014

Rating: 1

Momoguru You have increased the leaser speeds and thats is good but the Energy generators can not keep up with the new Speeds. I Mine out 1 Asteroid with even the basic Mining Laser and part of the Next then have to wait for 4 to 5 Minutes to get a Full Energy bank to continue Mining. Things get worse when you have the Astropik 9000 Laser Not even the Assault Battery can keep up with these new speeds

Developer response from momoguru

ill adjust their energy usage respectively... im dumb :P

Astrox

Play Astrox

Mar. 25, 2014

Rating: 0

Ok You Increased the Speed of Mining lasers etc etc thats a Good Idea but you need to Boost the Energy regen Rate to help Compensate. I Just bought 1 New Astropick 9K and well That things is firing really fast almost so fast that my Energy reserves are depleted after 3 Asteroid are Mined out.

Astrox

Play Astrox

Mar. 25, 2014

Rating: 1

How about a trade in system for upgrades? Example You have a 100 Cargo expander and wish to buy a 400 Cargo expander. The New expander Costs 2500 Credits to purchase out right but if you trade in the 100 Cargo Expander it lower the price to 1750 Credits needed. This can be done with ALL Items and Ships within the game.

Astrox

Play Astrox

Mar. 25, 2014

Rating: 2

Umm Minor Question What happened to the Automatic shut down of Mining lasers when Max Cargo has been reached? lol I liked that feature at least I didn't have to guess when I was full and ready to head back to base. By Auto Cut of the Mining laser Icon would go from Green to grey when You had no more space to fill in your Cargo bay

Developer response from momoguru

ill put it back. it changed when i fixed the cargo mining laser bug.

Astrox

Play Astrox

Mar. 25, 2014

Rating: 1

Also another Minor Idea not sure how your game mechanics are working in the game but here it goes: On Upgrades Why not have a Discounted price when improving a system. Example You have the Cheapest Cargo expander Costing you 500 Credits Giving you 100 Cargo capacity added to your ship, You find at another station a Expander that gives you 400 Cargo costing you 2500 Credits to purchase. The Dealer Takes the old expander saves it for next NPC Taking off say 35 to 45% off the purchase price of the new expander you wish to purchase. This can be done with ALL items in game even ships.

Astrox

Play Astrox

Mar. 25, 2014

Rating: 2

Momoguru here is Just a Minor Suggestion about the game appearance. You have a Triangle shape for the Player ship and for the Pirates this is a good Standard Idea but where it Gets a little fuzzy is the Player Ship is the same green Color as the asteroids we mine. The Ship Blends in when your Zoomed out and makes it difficult to target the next Asteroid by eye. I Suggest making the Player Ship a Different Color Like blue or something other then green

Developer response from momoguru

will do

Astrox

Play Astrox

Mar. 24, 2014

Rating: 1

Noticed a Bug within the game...... Main Screen Cargo says one thing but then you Click the Cargo box Bottom Left and it says another thing. Example I have a Max of 570 Cargo (( This is Correct and no Bug)) After Mining and waiting for Energy I have 270 Cargo Filled according to the guage Central section Right hand side. I Click the Far Left Bottom Cargo Box and it says I have 274 Cargo

Developer response from momoguru

im on it.

Idle Fish

Play Idle Fish

Mar. 10, 2014

Rating: 3

Ok I can see the use of some skills in the game however there are a couple I don't see any improvement on no matter how you upgrade them 1: Skill level Supposedly it increases the Chance of catching fish. Granted mine is at lvl 4 but I see NO Increases in the rate in which I am catching the fish, only difference I see is in Reel Speed and I gain fish slightly faster. 2 Bait Supposedly gives you a better catch. I have earthworms working on Snails and again I see not difference in the Fish caught. To me Both these skill should assist in monetary gains along with bonus Cash skill however they are having little or no impact

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