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Krafen's Comments

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Zombie Infestation: Strain 116

Play Zombie Infestation: Strain 116

Mar. 04, 2009

Rating: 0

Not bad. Thanks for making the pickup items easy to spot, "find the pixel in the dimly lit room" is not fun. Your random map generation needs work. I found multiple duplicates on the first level and I didn't explore half of it. Game could really use some sort of upgrade system such as xp or something similar. It is already getting a bit monotonous a little way into the second level.

Fox-X : Dawning

Play Fox-X : Dawning

Mar. 03, 2009

Rating: 0

Not to bad, but awfully short.

Chromatica

Play Chromatica

Mar. 03, 2009

Rating: -1

Not bad, but it gets a bit monotonous.

stickBrix

Play stickBrix

Mar. 03, 2009

Rating: 0

I suppose the point was that the hardest part is seeing the ball past all the garbage going on all over the screen? The guys with baseball bats were a clever idea, though.

Minions

Play Minions

Mar. 03, 2009

Rating: -1

Might be a decent game if the connection wasn't so poor. Worthless as it is now.

What the Heck?

Play What the Heck?

Mar. 03, 2009

Rating: 0

Ok idea, but controls are poor and sluggish. Spamming up to climb a ladder is poor design.

Gears

Play Gears

Mar. 03, 2009

Rating: 0

You have a lot more work to do on the "placing gears" fix. Also, there needs to be a way to cancel picking up a gear. Restarting the entire level due to a misclick or misestimation of the distance is tiresome.

Rain

Play Rain

Feb. 26, 2009

Rating: 0

Not bad, but not very appealing to replay. Puzzle level 20 was a nice twist.

The Dragon and the Wizard

Play The Dragon and the Wizard

Feb. 25, 2009

Rating: 0

Not bad. The alternate story bits when you run out of time is an interesting idea. Many of the differences were awfully repetitive, though.

Electric Box

Play Electric Box

Feb. 25, 2009

Rating: 0

Charge lamps should indicate they have been charged.

Ultimate Crab Battle

Play Ultimate Crab Battle

Feb. 20, 2009

Rating: 0

Clever

Mechanical Commando

Play Mechanical Commando

Feb. 20, 2009

Rating: 0

A bit simple, but not too bad. The "upgrade to flash 10" reminder is extremely irritating and overlaps the stats window.

Dinowaurs

Play Dinowaurs

Feb. 18, 2009

Rating: 0

The "cash shop" mechanic is pretty pathetic, particularly in a game as poor as this.

The Space Game

Play The Space Game

Feb. 17, 2009

Rating: 0

Nicely done. Simple, but well-designed.

Griswold the Goblin

Play Griswold the Goblin

Feb. 17, 2009

Rating: 0

Without a functioning save feature, it is not worth the time. There should be a shortcut key, such as "I" for the inventory.

Reincarnation: ADDO

Play Reincarnation: ADDO

Feb. 17, 2009

Rating: 0

A little simple but not bad. You spelled reincarny wrong in the demon's first speech bubble.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 16, 2009

Rating: 0

Well done. Fun, funny, and a great job on style.

Dreams

Play Dreams

Dec. 04, 2008

Rating: 0

Very nice. Peaceful music and beautiful pictures.

Anaksha: Female Assassin

Play Anaksha: Female Assassin

Nov. 22, 2008

Rating: 0

Nice art style. The story is very heavy-handed and simplistic. The protagonist questioned her motives for a few moments, but then was reassured that she was right all along and never looked back or had any reason to. I suppose it could be intended to be irony that the world which is portrayed in black and white, is also just that simple. I held out some hope that the story might go somewhere interesting or have a nice twist, but I was disappointed. The medium lent itself to an interesting story, it is unfortunate you did not take advantage of the opportunity.

Zilch

Play Zilch

Nov. 21, 2008

Rating: 0

Makin' Bank Badge not registering.

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