Games Achievements My Kong Sign In

Kyouhen's Comments

Comment

Rotavios

Play Rotavios

Apr. 02, 2008

Rating: 0

Well this is interesting... Screen's too big though. 3/5 until you fix that.

Draw 1.0

Play Draw 1.0

Apr. 02, 2008

Rating: 0

Holy crap this game's got so many glitches I don't even know where to start. Clear won't clear anything that wasn't done with the pencil tool, the thickness keeps resetting itself if you change colours, changing the thickness causes the colour to be set to pink, things drawn with the pencil randomly get cleared, can't even select red as a colour, and you can't see what you're doing while using the shape tools until you release the mouse button. I think that about covers it.

Billy the Kits

Play Billy the Kits

Apr. 02, 2008

Rating: 0

The last bullet never works. Might want to fix that.

Laubtris

Play Laubtris

Apr. 02, 2008

Rating: 0

Wow this is sad. The blocks stop moving down if you spin them or keep moving to the side. You can keep a block just floating in midair by repeatedly hitting the up button, or by holding either the left or right buttons to keep it ramming into the wall or another block. 2/5

You Have To Burn The Rope

Play You Have To Burn The Rope

Apr. 02, 2008

Rating: -11

3/5 Not bad, but REALLY needs to be longer or have more bosses or something.

Pistoleros

Play Pistoleros

Apr. 01, 2008

Rating: 0

Needs some major improvement. It looks to me like you can't win without bullet time, but you don't get it back when you start the next level. That and it seems to lag up a lot. I shot a can once and got a dozen or so hits on it.

WhiteboardWar: ChopRaider

Play WhiteboardWar: ChopRaider

Apr. 01, 2008

Rating: 0

Make that a 5/5. I just noticed that the game automatically pauses when you click off of it. Very chat friendly! Nice work!

WhiteboardWar: ChopRaider

Play WhiteboardWar: ChopRaider

Apr. 01, 2008

Rating: -1

This is hilarious. Nice gameplay too! 4/5

Survive

Play Survive

Apr. 01, 2008

Rating: 0

1/5 You could have at least made sure the ball was positioned properly. Hell, the only time it checks to see if you lose is when the mouse pointer is over the edges.

Patty Penguin: Walrus War

Play Patty Penguin: Walrus War

Apr. 01, 2008

Rating: 0

This is a pretty good game. You just need to touch up to physics a bit, objects bouncing off of each other doesn't quite work that smoothly right now.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 01, 2008

Rating: 0

Good game! Could use some badges.

Kongai Launch

Play Kongai Launch

Apr. 01, 2008

Rating: 0

Just when I thought I'd never fall for another, you guys trick me. Bastards. -_-

Space Aggressor

Play Space Aggressor

Mar. 31, 2008

Rating: 1

Ok, now then, this game's pretty good, my only complaint is that the collision checking with the bullets seems to be off. There's no way a gun that shoots that many bullets could miss so often.

Space Aggressor

Play Space Aggressor

Mar. 31, 2008

Rating: -1

First punks!

Armada Sky

Play Armada Sky

Mar. 31, 2008

Rating: 0

Not bad. Let's see... A better explanation of the different powerups is definitely needed. As far as I can tell the 'Power' bar acts like a second shield, though there's nothing that says for sure. If there's any extra weapons (aside from the powerup) then I couldn't find them, and if not there really should be. Extra weapons or upgrades always make these games better. Oh, and a death animation for the enemies might be nice.

Grappled

Play Grappled

Mar. 31, 2008

Rating: 0

Not bad, only complaint I have is that when one of the grapples hit an enemy all of them disappear. At the very least the ones that haven't hit an enemy yet should keep going.

test for joeker

Play test for joeker

Mar. 31, 2008

Rating: 0

You should really consider putting something worth testing up before you actually test it. You could do away with the room entirely and it would still be the exact same thing.

Synapsis

Play Synapsis

Mar. 31, 2008

Rating: 0

Good work!

Pieces

Play Pieces

Mar. 30, 2008

Rating: 0

This game needs to get some badges.

Code Red

Play Code Red

Mar. 30, 2008

Rating: 0

3/5 It has potential, but I don't think I understand the point behind the upgrades. The guns get stronger, but it looks like the enemies do too so I don't see what the point is. Maybe have different types of weapons that we can equip the guys with?

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate