Firetaffer, it doesn't matter if he has permission. Kong's policy is that ONLY the creator of a game can post it. If this guy didn't make it, it's stolen.
Here's a tip: If you're going to upload a game with text from another language onto a primarily English site, at least give us an option of which language to have the game in.
This game is severely lacking. The End Round button is just annoying. You could easily make it so it ends immediately after clicking either of the attack buttons. It would also be nice if I had more options for attacks. Also, damage done is WAY too random. I did over 20 damage with one attack, then 3 the next. That needs to be fixed.
Regarding the badge ideas, here's what I think. Set a badge for earning x amount of points in the new campaign. Make the amount at such a point that it would take forever to do on easy and be really quick to get on hardest difficulty, that way anyone who wants it fast will have to make the game harder.
This game has potential, but there's WAY too many towers to have to figure out to be able to play it effectively. 1/5 until you find a way to make it easier to understand.
Etno, I think you need to reread the conditions for uploading a game. You need to have C R E A T E D the game to upload it. If you didn't make it, it's stolen and does not belong on Kongregate.
Mrpeters, it isn't 99 hours. It's at least 999. Anything other than the pistol apparently fires in a radius, and the zombies pretty much don't attack anymore. This game sucks in every way possible. Try making your own game, GTFO my internets.
This wouldn't even qualify as a remake. If you changed anything then it qualifies as stealing a game and claiming it's yours because you added a few lines of code. I do believe that's still illegal. My favorite part is how you say it's a remake but don't tell us what was changed.
I'll just ignore the fact that this is pretty much a copy of storm the house and list the other issues with this game. The grenadiers are my biggest concern. There's no reasoning behind their shooting. I've had a lone grenadier fire 4 times in a row in one level, yet had 5 of them fire only one grenade during another. The same problem seems to be there for the gunners.
Oh, I've tried the spawn camping thing if you're refering to the goblin issue. In the later levels it works for a little while... Then the paladins show up, pushed them back, and then the goblins ate fire walls for a while.
Oh, and question? Not sure if this has been fixed or if it was intended or anything (I only just refreshed the game, it's been running all day) but the Dracolich seems to show up as an enemy to my defenses as well. My centaurs and liches were attacking it and it was fighting back. :S
Wow, kudos to you for continuing to tinker with the game based on the comments it's been getting. As for the changes to the goblins, I don't think it's really needed. I'm playing it on hard mode so I'm not sure if this is the same in the other difficulties, but when the enemies start using their fire walls the goblins start dropping pretty fast.
This game's great! Really needs badges. My only complaint is that it can be a little slow at times. Also I've noticed with the boulder traps if I build 2 then sell 1 it takes a while before it lets me build a new one. 5/5 anyway.