In the pause menu - rename "Play Again" as RESTART. I hit that instead of Back to Game and had to start over with no confirmation that I wanted to quit.
nice idea, but SpaceBar/Tab doesn't let you cycle through multiple enemies like the instruction say it will - it just stays on the same enemy It also locked up on me a while after getting the time slowing power. One of the puppies is stuck in the middle of the screen with a number 4 for damage, and the game won't go on. 3/5 for the idea, but could use some more polish
Pretty good, and the difficulty scales at a comfortable rate. The one thing I felt was missing would be an auto-fire button, and then have the mouse button pause shooting.
Nice change up from all the rocket launching games, and I like the mining mole upgrade. Also, I got the high score on my first play through (managed to get the last trophy on the last round).
Decent, but it could use a proper title screen and Complete screen. Also there are a few little glitches - Sweep doesn't seem to work correctly (eliminates first snail on left instead, and then snail you targeted doesn't eat immediatley if moved.) and goggles leave no indication they were applied and can be given to same snail more than once.
Decent game, although it could use a little more polish (run some spell check on your dialogue)
Got stuck in the 3rd level due to a bug - I can't move or exit the area - bug report sent
Nice puzzle game - could use a few small enhancments - buttons for Restart, shortcuts for Next/OK and it would benefit from some sort of music or sound effects (with mute option of course)
I think a lot of people (self included) get stuck on 13, because there's no mention of dead-end tunnels before that, and the dead-end is almost the same color as the shadowed path. Maybe just a hint mentioning that some paths only have one entrance and exit and the ball will bounch right back out?
Decent graphics and basic gameplay is pretty good. I agree with some of the landmine comments - they're hard to see - and worse yet, an enemy can drop an ammo box right on top of one. I wouldn't mind if I could shoot them or they weren't instant kill. Also, why aren't any weapons (up through 5 so far) fully or even semi automatic? It sure looks and sounds like fully auto weapon, but I have to click for each shot. Crouching would be a nice feature too, if it would actually help avoid getting hit when the enemies with guns show up.
@13urning_Guy and @CronoDAS
Considering its from the Teamwork skill, I think the +Work Rate affects how quickly they aim at new targets, shoot and reload (quite literally, their workrate on the battlefield).
Nice Platformer 4/5.
I'm also hoping warthog is just trolling, but I wouldn't be surprised if he's serious. I'm a Stargate fan too, but at least I know the coolest thing about it was how it used the Goauld to explain most existing Earth mythology (although they did start stretching after they ran out of Egyptian gods)
I think everyone is going to complain its too easy because the Easy mode really is too easy and you have to complete all 18 levels to try normal.
instead, unlock normal from the start, and have a short 3 level tutorial to explain the pig type and basic gameplay. 4/5
Overall very good. It took me a long time to find the area in the basement with the tarp.
Only inconsistency - what sort of van has the engine in the middle of the seating compartment so you can put in the spark plugs?
4/5