Reminds me of my old labyrinth game. Same deal only in real life. ^_^ My only complaint, zworp, is completing a level doesn't unlock the -next- level. When I want to continue, I have to replay one I already beat to go on. :( 4/5 anyway. :)
This would probably be really fun as a multiplayer game. But as it is, seems a bit dull. Although, it is very well animated, controls are tight. It's worth playing for a while. 4/5
I don't have anything to add that hasn't already been said. I just want to echo that I'd like to see towers be upgradable, and also not have it take the money to place a tower until it's placed, not when you pick it up.
This is, in fact, the sequel to pandemic. It's slightly different in that you choose what kind of disease you are, more symptoms, etc. However, both pandemics are ALREADY ON KONG. Flagged.
I love the idea. I want to like it. Problem is, logic gets in the way. The reason I can't connect my gears is because it -thinks- they're not interlocking? It's as if you try to solve it in some way other than "intended", it doesn't like it. Sometimes when the gears look just fine (good interlock), it will show up as red. Sometimes when I'm sure it should jam, that's apparently fine.
Make the fudge factor consistent, and I'll rerate. For now, 1/5
I always have an "aww, isn't that cute?" moment when I see someone's first flash game. ^_^ I'll give you 3 stars for encouragement. Everyone starts somewhere.
Wow, this is a demo? I was giving it a 2/5 till a save feature was implemented and the buggy bears were fixed... but now it's a 1/5 forever. At least have the decency to say something is a demo up front.
Is it a bug, or intended, that the pandas occasionally decide to steamroll my chickens? Normally they move rather slowly so I can click, but every so often, there's superpanda. Grr.
This is the game so many people were just itching to play for the last several months? I expected something... good. 3/5 for being a cute concept, but not particularly outstanding.
@lizama: Do a little dictionary lookup of the word 'gay'. I think you'll find that if you are happy or cheerful, you are also gay. Have a gay old time! XD
The secret to every tower defense game: Place towers where the creeps will pass them the most number of times whenever possible. Path manipulation = 1 tower can cover -all- passes. Make it so paths can't cross each other or something, otherwise it's meaningless. Drag alternating circles first SW, then NE, place towers along the road, and aliens will just wander back and forth several times. Sure, I could just -not- game the system and create my own challenge.... :P But the existence makes things like high scores and badges worthless.