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Mandracos' Comments

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Ministry of War

Play Ministry of War

Nov. 30, 2010

Rating: 18

You know guys, I'm sick and tired of those bundles of Skinner-style operant conditioning you call games. I don't think the concept of fun or entertainment will ever occur to you, neither do I think it's possible for you to properly implement it. It's good to see you didn't overexert yourself with the server and bandwidth, the loading screen is a huge improvement over the actual gamplay.

Armed with Wings 3

Play Armed with Wings 3

Nov. 22, 2010

Rating: 0

Not all that great. Some neat puzzles and ok game mechanics but is it just me or is this thing awfully short? Like someone pumped so much effort into those cutscenes and stuff they didn't have any creative juice left to put into the game itself. It's not bad, but it's not great either.

Doodle Devil

Play Doodle Devil

Nov. 22, 2010

Rating: 8

I'm also a bit disappointed. It's still fun to find out the weird combinations, and there's some humor thrown in, but the logic of some choices is... strange.

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 22, 2010

Rating: 2

I went for dual for first row and two rows of fireball blocks after that, blasted everything except wrath and pride, had to switch to worm/fireball for those. Wasn't really all that hard with all those neat upgrades available.

Thing-Thing Arena 2

Play Thing-Thing Arena 2

Nov. 21, 2010

Rating: 1

Also a bloody glitch makes me fall offscreen or go into practice mode every now and then, which kinda sucks since I'm mostly doing well when this happens...

Thing-Thing Arena 2

Play Thing-Thing Arena 2

Nov. 20, 2010

Rating: 0

With a sane model for enemy spawning this game would be easy :P If you want a break, just don't move a muscle and nothing new spawns. But if you move and the spawning point goes slightly off-screen, you've got yourself an extra helping of enemy to kill. If you can control this, you should be able to get far. Except if the dudes don't drop health and good weapons...

Hostage Crisis

Play Hostage Crisis

Nov. 18, 2010

Rating: 0

God I mean OK it's this retro-style thingie probably but still, the English you use hurts my brain.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 17, 2010

Rating: -3

Replayability? You put together like 5 levels and tons of dudes which are completely obsolete once you find one you like. There isn't replayability to it, there isn't much of a playability in the first place.

IntoSpace!

Play IntoSpace!

Nov. 10, 2010

Rating: 7

Some ideas that could improve this one: radar. This thing is like an obstacle course, and visibility is laughable, 9 times out of 10 I hit something I didn't even see coming, knowing when a detour could result in plenty of fuel would be nice too. Info about wind should be higher, I'm trying to watch out for stuff in front you know. The way the game reacts to the slight lag spikes caused by chat is another story... had a few sessions when it felt like I only got control over the rocket once every five seconds.

Fantasy Online

Play Fantasy Online

Nov. 02, 2010

Rating: 3

Zombeet marathon is not that bad with a group.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Oct. 30, 2010

Rating: 3

Seriously? Seeking out racial udertones in the colors of creeps in a TD game? WTF's wrong with you guys?

Project Wasteland 0

Play Project Wasteland 0

Oct. 30, 2010

Rating: -1

Well... yeah. It rips off just baout anything that comes to mind :P even the combat shotty decription is pretty much word-for-word carbon copy. There is a limit to what you can call inspiration before you call it shameless :P This is far beyond that and is horribly boring after a while. With more varied missions I can see it working on some level but right now... meh.

Project Wasteland 0

Play Project Wasteland 0

Oct. 30, 2010

Rating: 0

Well the stats and some of the graphical layout are a blatant ripoff, sorry :P Fallout fans who shake their heads at this got a good reason. But yeah, I'll play a bit more before I start judging the game itself.

Spacecraft

Play Spacecraft

Oct. 27, 2010

Rating: 1

Nice graphics, great music, not a very interesting game though.

Epic Combo!

Play Epic Combo!

Oct. 23, 2010

Rating: 0

Oh wow, basically a mini-idle game. Wonder if the idea catches on.

Sieger

Play Sieger

Oct. 09, 2010

Rating: 1

I like this one, I really do, completely different aproach on castle destruction and quite frankly I like the added precision a lot.

The Space Game: Missions

Play The Space Game: Missions

Oct. 05, 2010

Rating: 0

Important thing for all standard mining missions: the waves don't come based on time, they come based on % mined, so take your time with mining (even 1-2 mining pods will do and concentrate on defensive structures.

Bubble Tanks TD 1.5

Play Bubble Tanks TD 1.5

Oct. 04, 2010

Rating: 9

Well sadly in the "stealhty" hard level you have to juggle but the layout helps you a lot. Place 4 towers near the entrance and block one of the two corridors to the exit. Change the moronic build tower shortcut to A for some more comfort. Then just build 4 more towers on the right in the spots that allow it and that's that. Go for sniper towers with the ones on the right and area burst on the initial ones and you should beat the level easily. It's juggling but it's easy juggling

Zombies Took My Daughter!

Play Zombies Took My Daughter!

Sep. 25, 2010

Rating: 1

Great game :) Very atmospheric music, solid gameplay, melee is still very risky, but by the time I found this guys daughter I was hauling around an arsenal of firearms. If I have complaints they're based purely on automatic weapons kinda still working pretty single-shot. A tiny bit more reload would be nice idea. The scavenging around the city for cash ammo and clues was very satisfying though. A real nice job Nerdook, best game I played in a while.

[Visible] III

Play [Visible] III

Sep. 18, 2010

Rating: 1

It's a nice game but its pixel-perfect nature makes it frustrating if the keys stick even a tiny bit which they sadly do. Still a good challenge.

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