Thank you for your critics, maybe we don't put a 'big' improvement in this game. But we want you to know, we add many small things in here and there, making a cute pixel art, fixing bugs too (yes there still bug in this game too, we still checking and fixing it now). We know we still need to improve our games, so please feel free to give us a constructive critic, so we can make a better game. Thank you for playing our game
yah considering you basically hve to restart the later levels until everyone decides NOT to gangup on you in the first minute...thats caled shit game design
Hi!
Battle balancing will be tweaked a bit on the next update (In some minutes) to hopefully make it faster (Enemies will have a bit less life, but will do a bit more damage, so they will hurt a bit more, but will die earlier, so battles will be faster in general).
Cheers! Dis.
needs a bit more balance... as it stands really its just about getting a good 25-30%+ healing item then going after the best damage items you can find whle pumping all yor stars into HP
True, I have suspected healing% on items is too easy to get and often too powerful for their rarity (100+ healing % at rarity 300+ for example), and it makes regen% seem useless by comparison. Any other balance issues I'm glad to hear, of which I'm sure there are many :)
i wish i could just pick Skip ALL planets. I fly at about 1% total distance per second but i have about 2/3 of the planets left. missions are pointless. and i could easily beat the game in all of a few minutes if i could just fly straight on through but no...
Thank you for your critics, maybe we don't put a 'big' improvement in this game. But we want you to know, we add many small things in here and there, making a cute pixel art, fixing bugs too (yes there still bug in this game too, we still checking and fixing it now). We know we still need to improve our games, so please feel free to give us a constructive critic, so we can make a better game. Thank you for playing our game