For plus puzzles Id like so see a minimum squares stat when I mouse over a row or column. That would be the minimum number of spaces needed to fit the entire row or column of colors with mandatory spaces included. Its not part of the challenge really to add up the numbers in your head but when your working on a larger picture its time consuming.
Its a cute game with a nice concept but the missing on a 1 thing just feels bad and seems to happen too often, I played with a randomizer and it seemed legit when I tested it but its just makes playing painful. I would suggest you change it so that when you roll a 1 your accumulated points are cut in half and your turn ends, so you always get an attack.
I like the game, but it feels impossible to make a mage. Spell costs are high and nothing i do increses spell damage. The few items that give mp recovery are rare, never found em on my mage, but i imagine it would still be a pain.
Not a bad game, after playing for a few hours my biggest complaints are that they take away the pretty toys they give you as a new player, trying to get you to go into the cash shop. The battlegrounds, and in particular the gear associated with them are confusing as hell, as is are the more advance gear improvements. The "nightmare" monsters required for so many quests that only appear for a few minutes every hour are infuriating, your left with nothing to do but wait. Some of the translations are laughable but not unintelligible. Overall Im enjoying it, though I feel myself running up hard against a content wall around lvl 35 with nothing to do but quests for nightmare creatures or pvp, and I hate pvp.
I took the flying wings as my final upgrade and was very dissapointed. Yeah you can stay in the air you keep pushing up but you quickly lose speed and end up just hanging there, a big fat target.
Nice game, has potential. Youve got the mining part down, although the pickaxes are horrible upgrades, they should each improve mining as stated. Building sucks, looks like crap and isnt rewarding. Try to make general game play more exciting by adding mobs, pre-built structures or puzzles. A shop or storage is needed. The inventory needs to stop jumbling itself between games. The worst part of you game, and this is a big one, is your pricing for premium items. Its ridiculous and you are truly deluded if you think this game is worth those amounts to anyone, clearly those that have given you money are crazy or using stolen credit cards. Lower your prices drastically and this can be a cute simple little game to enjoy for a day or two.
Overall an enjoyable game, reminds of an old arcade game i used to play. Get the bugs fixed, like survival scores not registering and having wall jumps send you into the stratosphere on occasion and itll be much better. My biggest criticism is that your hurting your game by jumping on the overpay for content bandwagon. Your prices are ridiculous. Charge less, much less, and you'll actually get some money for your work, hold out for rich kids or those with stolen credit cards as you seem to be doing now and you'll make very little in the long run. Other than that good work on the game :)
ok game, need to figure out why its so laggy, makes it hard to play. Also you should allow skipping the after battle tally, i dont care to watch the numbers go up. Characters like to bind up sometimes if you attack while moving or switch directions, forcing you to let go and repress the button in order to move.
It could appear on mousing over the hints. We'll add it to the "to do" pile!