Is it just my misconception or is this game basically about figuring out which pins have the right distance? Kinda boring trial-and-error. It seems a good (puzzle) game based on gears has yet to be made. Still this game is well made.
Quite nice. Good graphics, good gameplay, the symbols on the cards are well chosen. But nothing special either.
On a side note: I'd like to see both cards even if it's a match. Also I would prefer not to get a penalty for opening _new_ cards. The sound when cards match is a little annoying, especially when you get to the point when you can repeatedly uncover matchings.
Nice idea but -dunno- it's kinda tedious to look for the tile you need. I think would greatly help to sort the tiles numerically. Maybe you could even have buttons to sort by the n-th digit. If this makes the game too easy it wasn't a good _logical_ puzzle in the first place.
Nice, but am I supposed to write down the level passwords like back in the 80ies? ;-) BTW, your title song (Alegria, it is I believe) loops back too early.
Nice! But what's really annoying are those pop-ups, "10 points" "+5 blobs" and the like. Sometimes you quickly want to click on a blob before it gets separated again but can't see it because it's are hidden by pop-ups.
Hm, nice Metal Slug clone but needs improvement. Shooting and collision detection seems not so exact, I can't enter doors with E just with Up, controls sometimes feel inexact (hard to explain, might have to do something with the animations, i.e. "air walking" when jumping). Water animation needs work, the shop menu graphics don't fit so well to the rest of the game. Weapon names displayed sometimes are incorrect. Also, is "slim" supposed to be "slime"? Overall quite nice, looking foward to a better version. :)