um...so you just about auto win any level by spamming a random upgraded unit, if you lose a level you get exp and redo the level...and there are a few imple steps to winning everything.
1) spam the "1" hotkey
2) spam the "z" hotkey
3) spam the "4" hotkey
4) use the "c" hotkey if you ever really want to, although it really isn't necessary
5) build a couple towers for the extra exp.
please add an "impossible" badge to this: "complete level 8 100 times without dying of boredom"
does anyone know how the modifiers actually work? e.g. if your hit rate was reduced by 20% off of a 100% hit rate, then by a further 10% would it be 70% (100-20-10) or 72%(80-8(10% of 80)). Or is it slightly more random, or completely different?
um...it would help if it told you the victory (if any) and losing conditions and what each lightning bolt does...to my knowledge, red = lose a few points, orange = lose 1? point, green = gain __ points, purple = gain 1/2 points? and yellow = wtf?
Eidorian999, that boss is easy to beat...let his explosives kill him. get the explosives between you and him then he will run into them. and explosives are cool =D
for all the people who say its bad cause they're stuck... it does say: "A pretty tough point and click adventure, so don’t be afraid to consult the walkthrough found at http://www.negativeflash.com/jrf2Walkthru.html"
maybe you should read game descriptions properly
guys...an easy way is to get a horse, and armour with the best armour bonus (it is better than hp or spirit points) then get greek fire with a good rune and +10
why do you care if people buy cards? don't complain about it everyone. Buying cards is kinda silly because you really get wins in this game by predicting the opponent and choosing the best move in comparison to your energy, the opponent's energy and the current distance etc. People why buy cards will either be new to the game, aand need cards but not know what they're doing and will still lose, or know what they're doing and not really need the cards, effectively donating to kongregate
"A dice game of great skill (and a little luck)"
i would like to point out that this statement is faulty. I won't go over the "little luck" part, because the amount of luck required is debatable. But...there isn't actually any skill, considering no reflexes of knowledge of the game (besides scoring and rules) are required to be good at it. What IS required is logic, and maths to the extent of probability.
well... interesting game... and people are wrong. They don't get all tat much luckier than you, but they do seem to get scores of like 2000 at the very end quite often XD