To black mist: this is not yugi-oh, you can't choose to attack a creature, they choose what to block and what to block it with.
To moonroof: power drain PERMANENTLY reduces their power, so it can help a lot, because if they want to regenerate that power, it will take them 2 turns of no drawing.
ok...gridlock is just messed up...*they play enforced silence* it lasts for 10 turns...at the end of that all my mana is suddenly drained for a turn and after that turn they have an enforced silence again???
guys, cool idea for a deck, purple/black. purple card makes max unit strength 1 and black card deals 1 damage to all creatures and you gain 1 life for each creature that dies =D
and btw, younger + elder is a good combo =)
get the elder (forget his name) to use staff strike a few times (1-2, only really need 1. especially if popo has general's insignia). Get popo out and use slingshot (a crit damage is 3x(20+bonus single hit damage)) therefore, staff strike + insignia = 28x3 = 84. from there, subtract their physical defence. Good, isn't it?
one bug i've noticed (probly just my comp) is that it will occasionally repeat 1 round twice (e.g. the movement step or the attacking step) and then just stop working
^^feedback please^^
this game fails...its shootorial, with worse background, the same bosses, a terrible choice of player's character, bugged shield powerup in 2 ways, bugged boss health bars... gay character...
aww. i got to the highest level. it was a bit too easy, but in the last fight vs the robot i was on 41 hp and he was on 188...then i crit hm for 138 damage which got me the win =)
pigman was kinda annoying the first time...132 damage with 1 crit...but the second time was easy because my power swings kept knocking him back, hence he failed to hit me