A lot of truly bad idle games try to gimmick you with some theme, only to your dismay, the game sucks. This game however, is completely honest. It's called "Watch Paint Dry." Yeah, it sucks. But at least it never lied to you. It's exactly what it looks like. You just watch paint dry.
Sure wish it was at least a little more intelligent. I mean, what 6 letter word in the world could POSSIBLY start with bz? Cmon now, thats just a filler at that point.
I renamed D to Dargon and for some reason he got the skill "End Boss I". It's the Dargon's meteor skill. Is this a bug? I've done this name before and that never happened.
Fun game, great concept. Maybe could be improved. Powerups couldve been related to the block colors, and then maybe add more colors or slim the platform to make us focus certain block styles. Maybe a bit too far, but to have other platform options could also be a thing, changing the firing positions at the cost of changing the way we stack our blocks. Just some ideas!
Once you get to emerald, you have a 1 in 100,000 chance of getting the top tier gem. From that perspective it seems to take a while. However, your chance of getting one every second is that of 1 in (100,000/number you destroy per second). The rate you destroy them is very fast, and as such, it doesnt seem very difficult.
If the guy from Bioshock can do it with a pipe wrench, Gordon from Half Life with a crowbar, Steve from Minecraft with his bare hands, why on earth would I need a better weapon?
I was told not to complain about Hyperion. That sucked. But Atropos... as I've stated to myself in any game of this genre, melee should never be a thing. It's more broken than your stereotypical office printer when the guy you fired gets his hands on it.