Nice artwork, smooth animation, but this game terribly lacks for tactical depth comparing to popular TD games. But I have to give the devs the credit for it being their first game and there readiness to communicate with the players and to improve the game.
The controls are so terrible, that it's even fun to play! Well, not that throwing around stuff and breaking things is the goal of the game, but nevertheless)))
A nice game, but it doesn't add anything to the genre. It's a kind of compilation of the ideas from the TDs mentioned in the description without a significant contribution of new ideas from the creators.
The devs should have implemented a system of mini-games for getting bonus resources or at least for having some fun. Without it the game is almost unplayable! Most of the time you just wait for getting enough resources and when you have them you spend them in seconds. Or you have to wait till the ridiculously long waiting time for some action is over. Should I log in once a week or smthn?