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multifails' Comments

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Destination Kepler

Play Destination Kepler

Dec. 23, 2015

Rating: 5

For those being annoyed by the + & - of a single crew member at a time: Hold the mouse button down and the addition/removal will start going faster - DO NOT stop holding the button when you move your cursor to another button and it will continue doing it really fast. This should make things go a little faster for you :)

Forerunners: Tower Defence Game

Play Forerunners: Tower Defence Game

Dec. 04, 2015

Rating: 4

Its a nice game and definetly has potential. Here's my take on what needs improving: When you reach a place you cant beat, it becomes really hard to get stars. The things the player can do are a bit cookie cuttery and one dimensional. No story and very repetitive gameplay. I'd give it 3/5 right now because I like the potential the game has, but I would say it's still in alpha stage - don't give up, keep on adding things and making things more complicated.

Developer response from YuriiTkachenko

Hello:) You can choose level to play now!

Coloruid

Play Coloruid

Nov. 30, 2015

Rating: 0

A bit easy and short, but its nice despite the simplicity, and I like the way the little boxes flow :)

Infectonator : Survivors Alpha DEMO

Play Infectonator : Survivors Alpha DEMO

Nov. 21, 2015

Rating: 1

Very nice, but has a problem with difficulty - so far i've only encountered very easy places (next to no damage, no hectic situations at all) and sudden deaths. The difference in the encounters isn't that big either, so I'm assuming that's how the game plays at the moment, either easy-peasy or the whole squad dies.

SkillQuest

Play SkillQuest

Nov. 03, 2015

Rating: -1

If xp is only used to level up the skills and all the sources of it scale with level, what is the point of having an exponential scaling to it?

UpRising Commanders

Play UpRising Commanders

Nov. 01, 2015

Rating: 2

It's a nice game, but gets very repetive very quickly.

Necrophobia

Play Necrophobia

Oct. 31, 2015

Rating: 2

It's sad that in order to get a good score, you need to play bad on purpose :/

Swords and Souls

Play Swords and Souls

Oct. 19, 2015

Rating: 0

Very nice game, I hope you'll make a sequel or add more content :) A little feedback on balance: the difficulty curve is a bit steep, which makes the fights very easy when you're all trained up, and quickly impossible when you're undertrained - it would be more fun if strategy had a tiny bit more to do with your progress forward instead of alternating between a training fest and a zergfest. Also, strength training is a bit harder than the other trainings.

Developer response from SoulGame

I see what you mean but I think there is tried to give a little room for strategy. For example I often manage to win one or two more battles even if enemies are OP compared to me, using skills, spells and potions! But anyway, thanks a lot for your review!

Kittens Game

Play Kittens Game

Oct. 16, 2015

Rating: -11

Many upgrades do nothing. I get that things are different from the description because you balance things and don't update the descriptions (which you should make automatic by inserting the values from the constants into the descriptions, this is not hard to do), but when I get an upgrade (Advanced Automation, Alloy Armour) and get _nothing_, I get a bit pissed off.

Developer response from bloodrizer

"Many upgrades do nothing." -- Quite contrary, every upgrade has a specific and very significant effect. Advanced Automation makes SW work twice a year instead of once per year. (This is mentioned in the upgrade description.) Alloy Armour increase hunt effectiveness by 50% (This is mentioned in the upgrade description).

Kittens Game

Play Kittens Game

Oct. 15, 2015

Rating: 3

Seeing only 10 workers of each type in the list makes juggling workers effectively quite impossible. Please remove this limitation.

Phrase Shift

Play Phrase Shift

Oct. 10, 2015

Rating: 2

If I'm looking at the dates right, mute not working should've been fixed months ago. It's a big impact on the players who want to use it and not that hard to fix. Disappointing :/

Kittens Game

Play Kittens Game

Oct. 10, 2015

Rating: 4

There needs to be more time to observe the events in the log, I play relatively actively (doing other things for ~5mins while i'm out of things to do in game), but still 9 out of 10 of those events just fly out of the window and I feel its ridicilous that I should sit by the game doing nothing just to catch this one button. It's an idle game, it should not require me to check it every minute.

Developer response from bloodrizer

Starting from a midgame there is a chance that game will handle them automatically

Kittens Game

Play Kittens Game

Oct. 09, 2015

Rating: -1

...or the button indicating wether it's on or not is very confusing. Is it on when it says 'off'? >_>

Kittens Game

Play Kittens Game

Oct. 09, 2015

Rating: 1

Steamworks actually _increases_ my coal production (no upgrades), even though it should decrease it - is this intended?

Kittens Game

Play Kittens Game

Oct. 07, 2015

Rating: 0

It would be nice to have the button to send cats to find trade partners go away once you can't find any more or at the very least have the tooltip say wether or not there are more civilizations to find after the first 3, as I'm done sending parties after 3 of them didn't find anything, because I don't know if there's some that take alot of tries to find or if you just let me waste the catpower with no new ones to be found.

Momentum Missile Mayhem 2015

Play Momentum Missile Mayhem 2015

Oct. 03, 2015

Rating: 4

Starts out good, ends up being annoying.

The Vault

Play The Vault

Oct. 02, 2015

Rating: 2

The concept is very cool, however, the actual gameplay is very tedious (gotta click on a couple dozen 'turrets' and do the exact same thing on each), simple (no choices whatsoever, just one line of turrets and one line of upgrades) and booooooriiiiiing.

Necromancer's Quest Beta

Play Necromancer's Quest Beta

Sep. 25, 2015

Rating: 0

mute / volume don't mute / tone down the volume of the battle sounds. very annoying.

Developer response from ExperaGameStudio

Hi, and thank you. We we'll check it ASAP!

RCM

Play RCM

Sep. 25, 2015

Rating: 0

You have done many good changes in the game, it's a very nice idle game now :) Keep up the good work.

First Empire

Play First Empire

Sep. 18, 2015

Rating: 0

The word "After" in Systems tab Looks like "Filter" because of the crappy font (or rather, the spacing between the characters). Causes a bit of confusion in the beginning.

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