Almost but broken. Controls suck and shooting lights doesn't work how the tutorial says it should. Also entry to second area, you seem to pop up right infront of someone.
Knife sucks.
With the other scenes, either give more guidance as to what your 'correct' path is or allow for more ways of solving each scenario. For example, in the final scenario, why won't shooting the godfathers driver stop the convoy? How about shooting the tyres out of one of the approaching vehicles? Basically we shouldn't be left trying to work out how you solved the scenario.
Things seem to get to much rotational momentum - and it seems to get amplified when it is passed on. Simply picking a barrel up to put it ontop of the heap, should not give it enough rotational energy to launch another barrel off of the top of the pile.
Crash should just go to restart level, give 'em a set number of lives.
Would really help if we could see a little steering wheel aligned to the car. The body trim obscures most of the wheels when they are pointing +/-15 degrees, so it's very hard to visually judge when they are straight.
Something seems to be broken in the chokepoint training scenario. Oil wells say they give $60 a turn each, yet I'm only getting about $65 in total. Means I can build 1 tank and a few commandos - which aren't enough to stop anything.