Ummm. Got a few problems. I should be able to move from city to city, without having to return home in between. I should be able to buy less than a full tank of fuel. MAX doesn't appear to do anything. I want to be able to see the prices in a city BEFORE I travel there. When looking at the purchase menu in a city I want to be able to see sale prices and travel costs for other cities.
Should pick up deifferences if you click on them in either picture.
The bottom picture is lighter than the top picture, creating some false differences.
In the second puzzle, the sign is higher in the bottom image - bu no matter where I click on it, it won't recognize this.
The top image is cropped a little smaller at the top, also creating some false differences.
Ummm. Commanders weapons need longer range. Better fx for the impacts would be good too. Biggest problem was my cash vanishing at the end of each level before I could spend it on a persistent upgrade - like base or commanders weapon. Could split to buying soldiers in game and upgrades between games.
The AI behind my archers suck - most of the time they just shoot at the ground infront of them - not at the enemy. Waves often end with numerious enemies alive and visible - and the message that they have all been eliminated.
They ogre dudes with the big, notched swords cause far to much damage to a wall I haven't had the stone to upgrade.
Good start, but has some problems. First the catapult. Needs a visual cue as to when it's ready to fire again. Fire rate is to slow and seems to get slower. I find it very hard to control and sometimes when I release the mouse it just won't fire. More frustrating than enjoyable.
Upgrade costs seem to change (increase) randomly (possibly as you switch enemies). Not enough stone, even with a Maxed mine and market.
Bug - unable to reach second map. High Helm in Red, other place in Yellow. Play through 20 Level 1 waves on High Helm - back to world map, but place in Yellow still not unlocked.
Never ends.
Guns take much to long to change targets.
Swarms just require more damage than you can possibly output in the time available.
Guns waste time shooting at critters that have left the map and are coming around for another pass.
Started leaking on level 38, dead on 39. Ramp up in hardness vs gold to ramp up damage output is off from about level 30 onwards.
You need to be able to sell towers.
Damage output from Blue and Red much greater than from black - to the extent black is useless (so should be a lot cheaper).
You need some uber towers for the higher levels - expensive, but doing a LOT of damage. Need to ramp up gold so you can afford them. You run out of real estate with the current towers.