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mykael's Comments

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PacGun Tower Defense

Play PacGun Tower Defense

Oct. 04, 2011

Rating: 5

Next wave is a bit iffy, upgrades seem over priced vs buying new guns ($250 for 50dmg vs $200 for +10 dmg and a little range). As for strategy just by $65 as soon as you can, upgrade them once or twice then start buying the $250 guns.

Maze Mouse

Play Maze Mouse

Oct. 04, 2011

Rating: 1

You should probably say that the bulk of the game mechanics are a standard Stencyl sample, as are most of the graphics. You've added some levels, a title screen, splash logo and a hidden room (although movement on the title screen seems a bit picky).

Border Defender

Play Border Defender

Oct. 04, 2011

Rating: 2

Ummm. Broken. Rate upgrade does to little at first and to much after 10-12 levels. No sign of any hoards - just a few lonely attackers, and even they stopped after a while.

The time traveler

Play The time traveler

Oct. 04, 2011

Rating: -4

Got a bug in your ink accounting. Dotted lines don't count.

Creeper World: User Space

Play Creeper World: User Space

Sep. 28, 2011

Rating: -1

Can't get through the CW forum registration process - keeps saying I've got the answers wrong. Ok to keep out spambots, but you're excluding real players as well...

Space Shooter

Play Space Shooter

Sep. 19, 2011

Rating: 1

Needs auto-fire, needs upgrades, needs more time for you to think. Also doesn't scale.

Sarens

Play Sarens

Sep. 15, 2011

Rating: 11

Wish I could upgrade the area of impact of my hammer. Sometimes it seems to miss things I was sure I had hit.

Magnets

Play Magnets

Sep. 15, 2011

Rating: 0

Interesting. Needs a little attention to game play - weather or not you have any moves seems pretty random at the moment - more restricted than a plain match 3. Even with three adjacent you can't always get them to connect. Thought about allowing longer runs of mixed colors and pulling 3 of the same color out if you've made a connection between them (i.e. Red, Red, Yelow, Green, Red all properly connected = pop out the reds). Bonus for making 2 or 3 color combos.

PointResistance Imminent Position

Play PointResistance Imminent Position

Sep. 01, 2011

Rating: 0

Why can't I make partial repairs to the LAMB? it wants 1100 to fix it, but I've only got 800...

Sapphire Skies

Play Sapphire Skies

Aug. 30, 2011

Rating: 4

Controls suck.

Kitten Balloony

Play Kitten Balloony

Aug. 30, 2011

Rating: 2

Needs to stop giving me colors to fire after they have been removed from the playfield.

Developer response from havokentity

you actually have a good suggestion there :) However I felt that it should be similar to the old nintendo shoot 3 and more games

Bubbles Smile

Play Bubbles Smile

Aug. 19, 2011

Rating: 1

Misses clicks and is advertizing some crap game off of face book.

Silent Runner

Play Silent Runner

Aug. 19, 2011

Rating: 5

Warning for 'shallow sea' and 'enemy ship sited would be nice'. Periscope (and normal?) view should be able to be freely rotated.

Silent Runner

Play Silent Runner

Aug. 19, 2011

Rating: 13

Other things. What does holding Z do? I know releasing it fires, but what does holding it do? Louder explosions from depth charge near misses would be good. Some blips when a destroyer is scanning you. Passive vs active sonar (your sonar is just active, but passive should be able to detect ships from a fair range - unless they are running silent).

Silent Runner

Play Silent Runner

Aug. 19, 2011

Rating: 39

Good start. Things to add - N, S, E, W (and heading) to the radar map so I can see what heading I'm sailing. V - climb to periscope depth. P - Magnified periscope view. When steering, it should turn me as long as I have forward velocity, not just when I accelerate. Pressing down arrow when stationary should make me move astern. Currently I'm stuck rammed into the side of the last destroyer. Torps don't work at 0 range. And I'll second the call for bigger maps. This game play stuff is probably more important than adding more detailed scenery. The scenery seems fine to me.

Developer response from Clydeicus

Hooray! Now I have something better to do today than saunter about the house in a self-indulgent swagger. :D

World of Paper

Play World of Paper

Aug. 19, 2011

Rating: 2

Having to restart the level after a single mistake is a big turn off - add some intermediate respawn points.

Slotcar Legends

Play Slotcar Legends

Aug. 18, 2011

Rating: 0

No way to exit from spades after winning. Garage sometimes crashes on entry. Other than that, good game.

Miner

Play Miner

Aug. 17, 2011

Rating: 2

Hmmm. Mine is mined out and I've only got $5000 in my pocket....

Developer response from coleislazy

Then take the lift to the next depth! The mine is unlimited!

Aetherpunk

Play Aetherpunk

Aug. 17, 2011

Rating: 1

Requires 3rd party login/registraion.

Camp Tower Defense

Play Camp Tower Defense

Aug. 17, 2011

Rating: 1

They take to long to die - attracting an unneccessary shot from the towers.

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