So I figured i would check out what has changed in this game after a month or so. Small update but the biggest problem still remain. there is no way to experiment with tick speed so high. Unless you let players change tick speed or give us a sand box to mess in experimenting is futile. I had stopped playing after my umpteenth melt down. Everything looked great then boom I still don't know what went wrong. I've started over with the new Ecaps and while they seam interesting i don't see the point with the new Ecells I never used cells. probably cause i never felt comfortable with experimenting with them they burst so quickly didn't see a point.
DOES NOT EFFECT COIN PRODUCTION, hmm you spend your coin production to effect other stuff but it doesn't effect coin production. nope that isn't what you meant. your saying the bonus doesn't effect coin production. yeah this is more than a little confusing.
Could you please use Engineering standard formatting or even a comma. 100000k is 100m or 100,000k (awkward kinda). would give my eyes a rest when i try to compare guns.
anyone else stuck on b20 i've upgraded my ships my guns to max can't pass it. I wish it was more forgiving of trying out new guns. replacing and loosing all the upgrades makes you want to leave them if they are maxed. if i could store guns till they are able to be upgraded again it would make it a lot more forgiving for experimentation.
one suggestion. It is very difficult to figure out what is exponential and what is not when you first start. If you could give some kinda graph for each exponential or even just a formula it would be very helpful. for example Lepidoptera is an exponential function but i have no idea how much to put in it to get close to the final 100%. nor did i know it was exponential till i spent double the first amount and only received 10% more. For a new comer this could be a huge turn off. you could just state it requires 1 million energy to max out at 100%, and 1000 energy to get 50%.
When you can buy items the grey button goes orange.
Can we change that to use the same code as quick buy button.
It is very annoying to show orange button just because i have enough angels but i don't want to spend 1 vegintillion angels when i only have 1 vegintillion angels. The quick buy button doesn't light up to buy that option but the upgrades are ready light is constantly lit. this makes upgrades are ready light useless.
this was the one of the most disturbing games i've played in a long time.
besides the controls being insanely problematic. gravity is funky at best. things can slide out from underneath you. the only reason i suffered through it was the quest. i finished it and no credit sigh.
after playing this for a day or so. here are a few tips.
hammers are replaced very often and to upgrade them is worthless.
hammer quality is useless at this time.
the more you ascend the more scarce keys get.
keys = new hammer and the only way to level up.
if you can't find any keys just go to a level you can instakill come back in 20 mins.
wait for update :D