Not quite as good as the first one but still really good. The jokes about Bear being able to be mistaken for a fox are pretty funny (he does look like a bear, but he has a foxy orange color and cartoon bears tend to have less pointy ears than realistic ones do).
I give up at the first pile of rocks where I have to indirectly toss the gems onto a switch. If the ledge for undershooting was just one block further out then the amount of provided leeway would have been somewhat acceptable but as it is I had to reset like a dozen times and I just can't get the combination of jumping, holding down, and aiming the puzzle demands so I say no more. I'm not having fun.
Game is lagging way too much for me to enjoy. I tap on a directional key and after a few seconds suddenly my character is on a a completely different screen...
Seesaw puzzle just seems broken and unwinnable. Even following the instructions the game gives me, the physics of launching Timmy don't seem to work consistently. One time he almost made it across but fell in the pit; usually he just flops towards Shirley.
Just like in a real relationship: You go through great labors to give a girl gifts, then once she's gotten what she wants out of you and has drained you emotionally and financially it becomes as if you didn't even exist.
Boss of the first area is basically impossible. Stupid elf can't be hit. Also it's really unclear what order I should deploy my troops because it seems to make a difference but there are no guidelines hinting at how it could help.
And this secretly turns out to be the little girl's backstory explaining why her skillset includes a little Smithing, a lot of Alchemy, and a little Swordplay.
I'm going to come out and say it, I think the ability to pay for gifts and dates with gems is dumb. It's an easy way to waste them even on accident for something that can super easily be done with time and money. The most either of these should ever cost is one diamond, and that would be pushing it something fierce. Since dating and gifting also take too many clicks on places too far apart on the screen to spam properly, either the option should be taken away (turning gifts and dates into a two-click thing instead of the three or so they are now) or there should be keyboard shortcuts available...
At very high speeds, particularly when the game's been running for a few minutes, it starts to lag and the hit detection on the bullet fruit (but not the gigantism fruit) starts to miss. Speed 99 is objectively worse gameplay wise than Speed 60.
totally crushinnnn' ;D